Sortie officielle : Le 8 août 1994
—119 cartes
• 119 nouvelles cartes
Liste des cartes avec textes
Angry Mob
Creature — Human
Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.
Drew Tucker2+*/2+*
Blood of the Martyr
Instant
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Christopher Rush
Brainwash
Enchantment — Aura
Enchant creature
Enchanted creature can't attack unless its controller pays %3.
Pete Venters
Cleansing
Sorcery
For each land, destroy that land unless any player pays 1 life.
Pete Venters
Dust to Dust
Sorcery
Exile two target artifacts.
Drew Tucker
Exorcist
Creature — Human Cleric
%1%W, %T: Destroy target black creature.
Drew Tucker1/1
Fasting
Enchantment
At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy Fasting.
Douglas Shuler
Festival
Instant
Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.
Mark Poole
Fire and Brimstone
Instant
Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Jeff A. Menges
Holy Light
Instant
Nonwhite creatures get -1/-1 until end of turn.
Drew Tucker
Knights of Thorn
Creature — Human Knight
Protection from red, banding
Christopher Rush2/2
Martyr's Cry
Sorcery
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Jeff A. Menges
Miracle Worker
Creature — Human Cleric
%T: Destroy target Aura attached to a creature you control.
Ron Spencer1/1
Morale
Instant
Attacking creatures get +1/+1 until end of turn.
Mark Poole
Pikemen
Creature — Human Soldier
First strike, banding
Dennis Detwiller1/1
Preacher
Creature — Human Cleric
You may choose not to untap Preacher during your untap step.
%T: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Quinton Hoover1/1
Squire
Creature — Human Soldier
Dennis Detwiller1/2
Tivadar's Crusade
Sorcery
Destroy all Goblins.
Dennis Detwiller
Witch Hunter
Creature — Human Cleric
%T: Witch Hunter deals 1 damage to target player or planeswalker.
%1%W%W, %T: Return target creature an opponent controls to its owner's hand.
Jesper Myrfors1/1
Amnesia
Sorcery
Target player reveals their hand and discards all nonland cards.
Mark Poole
Apprentice Wizard
Creature — Human Wizard
%U, %T: Add %C%C%C.
Dan Frazier0/1
Dance of Many
Enchantment
When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature.
When Dance of Many leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice Dance of Many.
At the beginning of your upkeep, sacrifice Dance of Many unless you pay %U%U.
Sandra Everingham
Deep Water
Enchantment
%U: Until end of turn, if you tap a land you control for mana, it produces %U instead of any other type.
Jeff A. Menges
Drowned
Creature — Zombie
%B: Regenerate Drowned.
Quinton Hoover1/1
Electric Eel
Creature — Fish
When Electric Eel enters the battlefield, it deals 1 damage to you.
%R%R: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.
Anson Maddocks1/1
Erosion
Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays %1 or 1 life.
Pete Venters
Flood
Enchantment
%U%U: Tap target creature without flying.
Dennis Detwiller
Ghost Ship
Creature — Spirit
Flying
%U%U%U: Regenerate Ghost Ship.
Tom Wänerstrand2/4
Giant Shark
Creature — Shark
Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.
Tom Wänerstrand4/4
Leviathan
Creature — Leviathan
Trample
Leviathan enters the battlefield tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.
Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Mark Tedin10/10
Mana Vortex
Enchantment
When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land.
When there are no lands on the battlefield, sacrifice Mana Vortex.
Douglas Shuler
Merfolk Assassin
Creature — Merfolk Assassin
%T: Destroy target creature with islandwalk.
Dennis Detwiller1/2
Mind Bomb
Sorcery
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Mark Tedin
Psychic Allergy
Enchantment
As Psychic Allergy enters the battlefield, choose a color.
At the beginning of each opponent's upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control.
At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands.
Mark Tedin
Riptide
Instant
Tap all blue creatures.
Randy Asplund-Faith
Sunken City
Enchantment
At the beginning of your upkeep, sacrifice Sunken City unless you pay %U%U.
Blue creatures get +1/+1.
Jesper Myrfors
Tangle Kelp
Enchantment — Aura
Enchant creature
When Tangle Kelp enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn.
Rob Alexander
Water Wurm
Creature — Wurm
Water Wurm gets +0/+1 as long as an opponent controls an Island.
Ron Spencer1/1
Ashes to Ashes
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Drew Tucker
Banshee
Creature — Spirit
%X, %T: Banshee deals half X damage, rounded down, to any target, and half X damage, rounded up, to you.
Jesper Myrfors0/1
Bog Imp
Creature — Imp
Flying
Ron Spencer1/1
Bog Rats
Creature — Rat
Bog Rats can't be blocked by Walls.
Ron Spencer1/1
Curse Artifact
Enchantment — Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Mark Tedin
Eater of the Dead
Creature — Horror
%0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.
Jesper Myrfors3/4
Frankenstein's Monster
Creature — Zombie
As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
Anson Maddocks0/1
Grave Robbers
Creature — Human Rogue
%B, %T: Exile target artifact card from a graveyard. You gain 2 life.
Quinton Hoover1/1
Inquisition
Sorcery
Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
Anson Maddocks
Marsh Gas
Instant
All creatures get -2/-0 until end of turn.
Douglas Shuler
Murk Dwellers
Creature — Zombie
Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.
Drew Tucker2/2
Nameless Race
Creature
Trample
As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.
Quinton Hoover*/*
Rag Man
Creature — Human Minion
%B%B%B, %T: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Daniel Gelon2/1
Season of the Witch
Enchantment
At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.
At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.
Jesper Myrfors
The Fallen
Creature — Zombie
At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.
Jesper Myrfors2/3
Uncle Istvan
Creature — Human
Prevent all damage that would be dealt to Uncle Istvan by creatures.
Daniel Gelon1/3
Word of Binding
Sorcery
Tap X target creatures.
Ron Spencer
Worms of the Earth
Enchantment
Players can't play lands.
Lands can't enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Anson Maddocks
Ball Lightning
Creature — Elemental
Trample
Haste
At the beginning of the end step, sacrifice Ball Lightning.
Quinton Hoover6/1
Blood Moon
Enchantment
Nonbasic lands are Mountains.
Tom Wänerstrand
Brothers of Fire
Creature — Human Shaman
%1%R%R: Brothers of Fire deals 1 damage to any target and 1 damage to you.
Mark Tedin2/2
Cave People
Creature — Human
Whenever Cave People attacks, it gets +1/-2 until end of turn.
%1%R%R, %T: Target creature gains mountainwalk until end of turn.
Drew Tucker1/4
Eternal Flame
Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
Mark Poole
Fire Drake
Creature — Drake
Flying
%R: Fire Drake gets +1/+0 until end of turn. Activate only once each turn.
Christopher Rush1/2
Fissure
Instant
Destroy target creature or land. It can't be regenerated.
Douglas Shuler
Goblin Caves
Enchantment — Aura
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2.
Drew Tucker
Goblin Digging Team
Creature — Goblin
%T, Sacrifice Goblin Digging Team: Destroy target Wall.
Ron Spencer1/1
Goblin Hero
Creature — Goblin
Mark Tedin2/2
Goblin Rock Sled
Creature — Goblin
Trample
Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.
Goblin Rock Sled can't attack unless defending player controls a Mountain.
Dennis Detwiller3/1
Goblin Shrine
Enchantment — Aura
Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Ron Spencer
Goblin Wizard
Creature — Goblin Wizard
%T: You may put a Goblin permanent card from your hand onto the battlefield.
%R: Target Goblin gains protection from white until end of turn.
Daniel Gelon1/1
Goblins of the Flarg
Creature — Goblin Warrior
Mountainwalk
When you control a Dwarf, sacrifice Goblins of the Flarg.
Tom Wänerstrand1/1
Inferno
Instant
Inferno deals 6 damage to each creature and each player.
Randy Asplund-Faith
Mana Clash
Sorcery
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Mark Tedin
Orc General
Creature — Orc Warrior
%T, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
Jesper Myrfors2/2
Sisters of the Flame
Creature — Human Shaman
%T: Add %R.
Jesper Myrfors2/2
Carnivorous Plant
Creature — Plant Wall
Defender
Quinton Hoover4/5
Elves of Deep Shadow
Creature — Elf Druid
%T: Add %B. Elves of Deep Shadow deals 1 damage to you.
Jesper Myrfors1/1
Gaea's Touch
Enchantment
%0: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Sacrifice Gaea's Touch: Add %G%G.
Mark Poole
Hidden Path
Enchantment
Green creatures have forestwalk.
Rob Alexander
Land Leeches
Creature — Leech
First strike
Quinton Hoover2/2
Lurker
Creature — Beast
Lurker can't be the target of spells unless it attacked or blocked this turn.
Anson Maddocks2/3
Marsh Viper
Creature — Snake
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Ron Spencer1/2
Niall Silvain
Creature — Ouphe
%G%G%G%G, %T: Regenerate target creature.
Christopher Rush2/2
People of the Woods
Creature — Human
People of the Woods's toughness is equal to the number of Forests you control.
Drew Tucker1/*
Savaen Elves
Creature — Elf
%G%G, %T: Destroy target Aura attached to a land.
Ron Spencer1/1
Scarwood Bandits
Creature — Human Rogue
Forestwalk
%2%G, %T: Unless an opponent pays %2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Mark Poole2/2
Scarwood Hag
Creature — Hag
%G%G%G%G, %T: Target creature gains forestwalk until end of turn.
%T: Target creature loses forestwalk until end of turn.
Anson Maddocks1/1
Scavenger Folk
Creature — Human
%G, %T, Sacrifice Scavenger Folk: Destroy target artifact.
Dennis Detwiller1/1
Spitting Slug
Creature — Slug
Whenever Spitting Slug blocks or becomes blocked, you may pay %1%G. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.
Anson Maddocks2/4
Tracker
Creature — Human
%G%G, %T: Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker.
Jeff A. Menges2/2
Venom
Enchantment — Aura
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Tom Wänerstrand
Whippoorwill
Creature — Bird
%G%G, %T: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
Douglas Shuler1/1
Wormwood Treefolk
Creature — Treefolk
%G%G: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you.
%B%B: Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you.
Jesper Myrfors4/4
Dark Heart of the Wood
Enchantment
Sacrifice a Forest: You gain 3 life.
Christopher Rush
Marsh Goblins
Creature — Goblin
Swampwalk
Quinton Hoover1/1
Scarwood Goblins
Creature — Goblin
Ron Spencer2/2
Barl's Cage
Artifact
%3: Target creature doesn't untap during its controller's next untap step.
Tom Wänerstrand
Bone Flute
Artifact
%2, %T: All creatures get -1/-0 until end of turn.
Christopher Rush
Book of Rass
Artifact
%2, Pay 2 life: Draw a card.
Sandra Everingham
Coal Golem
Artifact Creature — Golem
%3, Sacrifice Coal Golem: Add %R%R%R.
Christopher Rush3/3
Dark Sphere
Artifact
%T, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.
Mark Tedin
Diabolic Machine
Artifact Creature — Construct
%3: Regenerate Diabolic Machine.
Anson Maddocks4/4
Fellwar Stone
Artifact
%T: Add one mana of any color that a land an opponent controls could produce.
Quinton Hoover
Fountain of Youth
Artifact
%2, %T: You gain 1 life.
Daniel Gelon
Living Armor
Artifact
%T, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Anson Maddocks
Necropolis
Artifact Creature — Wall
Defender
Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.
Nene Thomas0/1
Reflecting Mirror
Artifact
%X, %T: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the mana value of that spell.
Mark Poole
Runesword
Artifact
%3, %T: Target attacking creature gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, sacrifice Runesword. If the creature deals damage to a creature this turn, the creature dealt damage can't be regenerated this turn. If a creature dealt damage by the targeted creature would die this turn, exile that creature instead.
Christopher Rush
Scarecrow
Artifact Creature — Scarecrow
%6, %T: Prevent all damage that would be dealt to you this turn by creatures with flying.
Anson Maddocks2/2
Skull of Orm
Artifact
%5, %T: Return target enchantment card from your graveyard to your hand.
Tom Wänerstrand
Standing Stones
Artifact
%1, %T, Pay 1 life: Add one mana of any color.
Sandra Everingham
Stone Calendar
Artifact
Spells you cast cost up to %1 less to cast.
Amy Weber
Tormod's Crypt
Artifact
%T, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
Christopher Rush
Tower of Coireall
Artifact
%T: Target creature can't be blocked by Walls this turn.
Dan Frazier
Wand of Ith
Artifact
%3, %T: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Quinton Hoover
War Barge
Artifact
%3: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.
Tom Wänerstrand
City of Shadows
Land
%T, Exile a creature you control: Put a storage counter on City of Shadows.
%T: Add %C for each storage counter on City of Shadows.
Tom Wänerstrand
Maze of Ith
Land
%T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Anson Maddocks
Safe Haven
Land
%2, %T: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Christopher Rush
Sorrow's Path
Land
%T: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
Randy Asplund-Faith