Sortie officielle : Le 23 juillet 2021
—62 cartes
• 62 nouvelles cartes
—269 extras
—13 jetons
Liste des cartes avec textes
Galea, Kindler of Hope
Legendary Creature — Elf Knight
Vigilance
You may look at the top card of your library any time.
You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."
#1 Johannes Voss4/4
Prosper, Tome-Bound
Legendary Creature — Tiefling Warlock
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
#2 Yongjae Choi1/4
Sefris of the Hidden Ways
Legendary Creature — Human Wizard
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
#3 Ryan Pancoast2/3
Vrondiss, Rage of Ancients
Legendary Creature — Dragon Barbarian
Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
#4 Svetlin Velinov5/4
Fey Steed
Creature — Elk
Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
#5 Jonathan Kuo4/4
Holy Avenger
Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
Equip %2
#6 Milivoj Ceran
Immovable Rod
Artifact
You may choose not to untap Immovable Rod during your untap step.
Whenever Immovable Rod becomes untapped, venture into the dungeon.
%3%W, %T: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
#7 Jakub Kasper
Mantle of the Ancients
Enchantment — Aura
Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
#8 Denman Rooke
Radiant Solar
Creature — Angel
Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)
%W, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.
#9 Alexander Mokhov3/6
Revivify
Instant
Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1-14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.
#10 Caio Monteiro
Robe of Stars
Artifact — Equipment
Equipped creature gets +0/+3.
Astral Projection%1%W: Equipped creature phases out.
Equip %1
#11 Olena Richards
Thorough Investigation
Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
#12 Aaron J. Riley
Valiant Endeavor
Sorcery
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
#13 Antonio José Manzanedo
Arcane Endeavor
Sorcery
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
#14 Justyna Gil
Diviner's Portent
Instant
Roll a d20 and add the number of cards in your hand.
1-14 | Draw X cards.
15+ | Scry X, then draw X cards.
#15 Lie Setiawan
Minn, Wily Illusionist
Legendary Creature — Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
#16 Dmitry Burmak1/3
Netherese Puzzle-Ward
Enchantment
Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.
Perfect illumination — Whenever you roll a die's highest natural result, draw a card.
#17 Ralph Horsley
Phantom Steed
Creature — Horse Illusion
Flash
When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled creature, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
#18 Brian Valeza4/3
Rod of Absorption
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.
%X, %T, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
#19 Svetlin Velinov
Winged Boots
Artifact — Equipment
Equipped creature has flying and ward %4.
Equip %1
#20 Kim Sokol
Bag of Devouring
Artifact
Whenever you sacrifice another nontoken artifact or creature, exile it.
%2, %T, Sacrifice another artifact or creature: Draw a card.
%3, %T, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.
#21 Sean Murray
Danse Macabre
Sorcery
Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way.
1-14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
#22 Randy Vargas
Death Tyrant
Creature — Beholder Skeleton
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
%5%B: Return Death Tyrant from your graveyard to the battlefield tapped.
#23 Nicholas Gregory4/6
Grave Endeavor
Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
#24 YW Tang
Grim Hireling
Creature — Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
%B, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
#25 Tomas Duchek3/2
Hellish Rebuke
Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
#26 Heonhwa Choe
Lorcan, Warlock Collector
Legendary Creature — Devil
Flying
Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types.
If a Warlock you control would die, exile it instead.
#27 Andrew Mar6/6
Wand of Orcus
Legendary Artifact — Equipment
Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.
Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.
Equip %3
#28 Andrew Mar
Berserker's Frenzy
Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1-14 | Choose any number of creatures. They block this turn if able.
15-20 | You choose which creatures block this turn and how those creatures block.
#29 Caio Monteiro
Chaos Dragon
Creature — Dragon
Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
#30 Grzegorz Rutkowski4/4
Fiendlash
Artifact — Equipment
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip %2%R
#31 Antonio José Manzanedo
Maddening Hex
Enchantment — Aura Curse
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
#32 Bryan Sola
Reckless Endeavor
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
#33 Billy Christian
Share the Spoils
Enchantment
When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
#34 Sidharth Chaturvedi
Vengeful Ancestor
Creature — Spirit Dragon
Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature.
Whenever a goaded creature attacks, it deals 1 damage to its controller.
#35 Svetlin Velinov3/4
Wild-Magic Sorcerer
Creature — Orc Shaman
The first spell you cast from exile each turn has cascade.
#36 Aaron J. Riley4/3
Bag of Tricks
Artifact
%4%G, %T: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
#37 Jakub Kasper
Belt of Giant Strength
Artifact — Equipment
Equipped creature has base power and toughness 10/10.
Equip %10. This ability costs %X less to activate, where X is the power of the creature it targets.
#38 Viko Menezes
Druid of Purification
Creature — Human Druid
When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
#39 Jake Murray2/3
Indomitable Might
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.
#40 Svetlin Velinov
Neverwinter Hydra
Creature — Hydra
As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward %4
#41 Lucas Graciano0/0
Song of Inspiration
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1-14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.
#42 Lie Setiawan
Wild Endeavor
Sorcery
Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
#43 Uriah Voth
Catti-brie of Mithral Hall
Legendary Creature — Human Archer
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
%1, Remove all +1/+1 counters from Cattie-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
#44 Lius Lasahido2/2
Dragonborn Champion
Creature — Dragon Warrior
Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
#45 Andrey Kuzinskiy5/3
Extract Brain
Sorcery
Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
#46 Nicholas Gregory
Fevered Suspicion
Sorcery
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound
#47 Rudy Siswanto
Hurl Through Hell
Instant
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast this spell.
#48 Olena Richards
Karazikar, the Eye Tyrant
Legendary Creature — Beholder
Whenever you attack a player, tap target creature that player controls and goad it.
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
#49 Jason A. Engle5/5
Klauth, Unrivaled Ancient
Legendary Creature — Dragon
Flying, haste
Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
#50 Andrew Mar4/4
Klauth's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
Breathe Flame — Klauth's Will deals X damage to each creature without flying.
Smash Relics — Destroy up to X target artifacts and/or enchantments.
#51 Olivier Bernard
Midnight Pathlighter
Creature — Human Wizard
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
#52 PINDURSKI2/3
Nihiloor
Legendary Creature — Horror
When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player player loses 2 life.
#53 Chris Rallis3/5
Ride the Avalanche
Instant
The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
#54 Andrew Mar
Storvald, Frost Giant Jarl
Legendary Creature — Giant
Ward %3
Other creatures you control have ward %3.
Whenever Storvald enters the battlefield or attacks, choose one or both:
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
#55 Campbell White7/7
Wulfgar of Icewind Dale
Legendary Creature — Human Barbarian
Melee
If a creature you control attacking would cause a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#56 Aleksi Briclot4/4
Bucknard's Everfull Purse
Artifact
%1, %T: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of Bucknard's Everfull Purse.
#57 Joe Slucher
Clay Golem
Artifact Creature — Golem
%6, Roll a d8: Monstrosity X, where X is the result.
Berserk — When Clay Golem becomes monstrous, destroy target permanent.
#58 Andrey Kuzinskiy4/4
Component Pouch
Artifact
%T, Remove a component counter from Component Pouch: Add two mana of different colors.
%T: Roll a d20.
1-9 | Put a component counter on Component Pouch.
10-20 | Put two component counters on Component Pouch.
#59 Chris Seaman
Ebony Fly
Artifact
Ebony Fly enters the battlefield tapped.
%T: Add %C.
%4: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.
Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
#60 Jarel Threat
Sword of Hours
Artifact — Equipment
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip %2
#61 Brian Valeza
Underdark Rift
Land
%T: Add %C.
%5, %T, Exile Underdark Rift: Roll a d10. Put a target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
#62 Chris Ostrowski
Angel of Finality
Creature — Angel
Flying
When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.
#63 Howard Lyon3/4
Angelic Gift
Enchantment — Aura
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
#64 Josu Hernaiz
Cataclysmic Gearhulk
Artifact Creature — Construct
Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
#65 Victor Adame Minguez4/5
Eternal Dragon
Creature — Dragon Spirit
Flying
%3%W%W: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling %2
#66 Justin Sweet5/5
Gryff's Boon
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying.
%3%W: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
#67 Svetlin Velinov
Karmic Guide
Creature — Angel Spirit
Flying, protection from black
Echo %3%W%W
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
#68 Allen Williams2/2
Puresteel Paladin
Creature — Human Knight
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip %0 as long as you control three or more artifacts.
#69 Jason Chan2/2
Realm-Cloaked Giant
Creature — Giant
Vigilance
#70 Adam Paquette7/7
Cast Off
Sorcery — Adventure
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
Ronom Unicorn
Creature — Unicorn
Sacrifice Ronom Unicorn: Destroy target enchantment.
#71 Carl Critchlow2/2
Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
#72 Chris Rahn2/2
Sun Titan
Creature — Giant
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#73 Todd Lockwood6/6
Sunblast Angel
Creature — Angel
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
#74 Jason Chan4/5
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
#75 Sam Wolfe Connelly
Valorous Stance
Instant
Choose one —
• Target creature gains indestructible until end of turn.
• Destroy target creature with toughness 4 or greater.
#76 Willian Murai
Wall of Omens
Creature — Wall
Defender
When Wall of Omens enters the battlefield, draw a card.
#77 James Paick0/4
Winds of Rath
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
#78 Drew Tucker
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
#79 Willian Murai
Champion of Wits
Creature — Naga Wizard
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Eternalize %5%U%U
#80 Even Amundsen2/1
Curator of Mysteries
Creature — Sphinx
Flying
Whenever you cycle or discard another card, scry 1.
Cycling %U
#81 Christine Choi4/4
Curse of Verbosity
Enchantment — Aura Curse
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
#82 Kieran Yanner
Eel Umbra
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +1/+1.
Totem armor
#83 Howard Lyon
Forbidden Alchemy
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback %6%B
#84 David Rapoza
Imprisoned in the Moon
Enchantment — Aura
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "%T: Add %C" and loses all other card types and abilities.
#85 Ryan Alexander Lee
Merfolk Looter
Creature — Merfolk Rogue
%T: Draw a card, then discard a card.
#86 Tristan Elwell1/1
Mulldrifter
Creature — Elemental
Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke %2%U
#87 Eric Fortune2/2
Murder of Crows
Creature — Bird
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
#88 Drew Baker4/4
Phantasmal Image
Creature — Illusion
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
#89 Nils Hamm0/0
Prognostic Sphinx
Creature — Sphinx
Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.
#90 Steve Prescott3/5
Propaganda
Enchantment
Creatures can't attack you unless their controller pays %2 for each creature they control that's attacking you.
#91 Clint Cearley
Psychic Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you scry 2.
#92 Lindsey Look
Riverwise Augur
Creature — Merfolk Wizard
When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
#93 Alayna Danner2/2
Serum Visions
Sorcery
Draw a card. Scry 2.
#94 Izzy
Chittering Witch
Creature — Human Warlock
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
%1%B, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
#95 Winona Nelson2/2
Consuming Vapors
Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Rebound
#96 Trevor Claxton
Dead Man's Chest
Enchantment — Aura
Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.
#97 Jason A. Engle
Doomed Necromancer
Creature — Human Cleric Mercenary
%B, %T, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
#98 Volkan Baga2/2
Fiend of the Shadows
Creature — Vampire Wizard
Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.
#99 Igor Kieryluk3/3
Gonti, Lord of Luxury
Legendary Creature — Aetherborn Rogue
Deathtouch
When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
#100 Daarken2/3
Hex
Sorcery
Destroy six target creatures.
#101 Michael Sutfin
Marionette Master
Creature — Human Artificer
Fabricate 3
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.
#102 James Ryman1/3
Necromantic Selection
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
#103 Dave Kendall
Ogre Slumlord
Creature — Ogre Rogue
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
#104 Trevor Claxton3/3
Phthisis
Sorcery
Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5 — %1%B
#105 Carl Critchlow
Piper of the Swarm
Creature — Human Warlock
Rats you control have menace.
%1%B, %T: Create a 1/1 black Rat creature token.
%2%B%B, %T, Sacrifice three Rats: Gain control of target creature.
#106 Irina Nordsol1/3
Plaguecrafter
Creature — Human Shaman
When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.
#107 Anna Steinbauer3/2
Pontiff of Blight
Creature — Zombie Cleric
Extort
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
#108 Seb McKinnon2/7
Reassembling Skeleton
Creature — Skeleton Warrior
%1%B: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
#109 Austin Hsu1/1
Shriekmaw
Creature — Elemental
Fear
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke %1%B
#110 Steve Prescott3/2
Unburial Rites
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback %3%W
#111 Ryan Pancoast
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
#112 Craig J Spearing
Anger
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
#113 Svetlin Velinov2/2
Apex of Power
Sorcery
Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
#114 Svetlin Velinov
Bogardan Hellkite
Creature — Dragon
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
#115 Scott M. Fischer5/5
Chain Reaction
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
#116 Trevor Claxton
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
#117 Trevor Claxton
Commune with Lava
Instant
Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
#118 Ryan Barger
Dark-Dweller Oracle
Creature — Goblin Shaman
%1, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
#119 Deruchenko Alexander2/2
Demanding Dragon
Creature — Dragon
Flying
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
#120 Chris Rahn5/5
Dire Fleet Daredevil
Creature — Human Pirate
First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.
#121 Zoltan Boros2/1
Disrupt Decorum
Sorcery
Goad all creatures you don't control.
#122 Sidharth Chaturvedi
Dragonlord's Servant
Creature — Goblin Shaman
Dragon spells you cast cost %1 less to cast.
#123 Steve Prescott1/3
Dragonmaster Outcast
Creature — Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
#124 Raymond Swanland1/1
Dream Pillager
Creature — Dragon
Flying
Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
#125 Min Yum4/4
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
#126 Raymond Swanland6/6
Gratuitous Violence *
Enchantment
If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
#127 Jesper Ejsing
Hoard-Smelter Dragon
Creature — Dragon
Flying
%3%R: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.
#128 Eric Deschamps5/5
Ignite the Future
Sorcery
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback %7%R
#129 Alex Konstad
Izzet Chemister
Creature — Goblin Wizard
Haste
%R, %T: Exile target instant or sorcery card from your graveyard.
%1%R, %T, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.
#130 Svetlin Velinov1/3
Light Up the Stage
Sorcery
Spectacle %R
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
#131 Dmitry Burmak
Loyal Apprentice
Creature — Human Artificer
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
#132 Joe Slucher2/1
Magmaquake
Instant
Magmaquake deals X damage to each creature without flying and each planeswalker.
#133 Gabor Szikszai
Opportunistic Dragon
Creature — Dragon
Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
#134 Chris Rahn4/3
Outpost Siege
Enchantment
As Outpost Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.
#135 Daarken
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
#136 Igor Kieryluk
Scourge of Valkas
Creature — Dragon
Flying
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.
%R: Scourge of Valkas gets +1/+0 until end of turn.
#137 Lucas Graciano4/4
Shiny Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you create a Treasure token.
#138 Svetlin Velinov
Shivan Hellkite
Creature — Dragon
Flying
%1%R: Shivan Hellkite deals 1 damage to any target.
#139 Kev Walker5/5
Skyline Despot
Creature — Dragon
Flying
When Skyline Despot enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying.
#140 Lucas Graciano5/5
Skyship Stalker
Creature — Dragon
Flying
%R: Skyship Stalker gets +1/+0 until end of turn.
%R: Skyship Stalker gains first strike until end of turn.
%R: Skyship Stalker gains haste until end of turn.
#141 Chris Rahn3/3
Spit Flame
Instant
Spit Flame deals 4 damage to target creature.
Whenever a Dragon enters the battlefield under your control, you may pay %R. If you do, return Spit Flame from your graveyard to your hand.
#142 Chris Rahn
Taurean Mauler
Creature — Shapeshifter
Changeling
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
#143 Dominick Domingo2/2
Tectonic Giant
Creature — Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
#144 Slawomir Maniak3/4
Terror of Mount Velus
Creature — Dragon
Flying, double strike
When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn.
#145 Billy Christian5/5
Throes of Chaos
Sorcery
Cascade
Retrace
#146 Igor Kieryluk
Thunderbreak Regent
Creature — Dragon
Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
#147 Ryan Pancoast4/4
Vandalblast
Sorcery
Destroy target artifact you don't control.
Overload %4%R
#148 Seb McKinnon
Warstorm Surge
Enchantment
Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.
#149 Raymond Swanland
Abundant Growth
Enchantment — Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "%T: Add one mana of any color."
#150 Vincent Proce
Acidic Slime
Creature — Ooze
Deathtouch
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
#151 Karl Kopinski2/2
Beast Within
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
#152 Jesper Ejsing
Chameleon Colossus
Creature — Shapeshifter
Changeling
Protection from black
%2%G%G: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
#153 Darrell Riche4/4
Colossal Majesty
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
#154 Randy Vargas
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
#155 Anthony Palumbo
Decree of Savagery
Instant
Put four +1/+1 counters on each creature you control.
Cycling %4%G%G
When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
#156 Alex Horley-Orlandelli
Explore
Sorcery
You may play an additional land this turn.
Draw a card.
#157 John Avon
Fertile Ground
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
#158 Heather Hudson
Garruk's Uprising
Enchantment
When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample.
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
#159 Wisnu Tan
Greater Good
Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
#160 Mathias Kollros
Heroic Intervention *
Instant
Permanents you control gain hexproof and indestructible until end of turn.
#161 Randy Vargas
Kenrith's Transformation
Enchantment — Aura
Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.
#162 Kimonas Theodossiou
Kindred Summons
Instant
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
#163 Ryan Pancoast
Nature's Lore *
Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
#164 Kim Sokol
Paradise Druid
Creature — Elf Druid
Paradise Druid has hexproof as long as it's untapped.
%T: Add one mana of any color.
#165 Nils Hamm2/1
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
#166 Steven Belledin
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
#167 Kev Walker
Return of the Wildspeaker
Instant
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
#168 Chris Rallis
Return to Nature
Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
#169 Alayna Danner
Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
#170 Magali Villeneuve
Shamanic Revelation
Sorcery
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
#171 Cynthia Sheppard
Utopia Sprawl
Enchantment — Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
#172 Ron Spears
Verdant Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
#173 Stephen Tappin
Wild Growth
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional %G.
#174 Tony Szczudlo
Ashen Rider
Creature — Archon
Flying
When Ashen Rider enters the battlefield or dies, exile target permanent.
#175 Chris Rahn5/5
Atarka, World Render
Legendary Creature — Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
#176 Karl Kopinski6/4
Baleful Strix
Artifact Creature — Bird
Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.
#177 Nils Hamm1/1
Bant Charm
Instant
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
#178 Randy Gallegos
Bedevil
Instant
Destroy target artifact, creature, or planeswalker.
#179 Seb McKinnon
Behemoth Sledge
Artifact — Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip %3
#180 Steve Prescott
Bituminous Blast
Instant
Cascade
Bituminous Blast deals 4 damage to target creature.
#181 Raymond Swanland
Cloudblazer
Creature — Human Scout
Flying
When Cloudblazer enters the battlefield, you gain 2 life and draw two cards.
#182 Dan Scott2/2
Cold-Eyed Selkie
Creature — Merfolk Rogue
Islandwalk
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
#183 Jaime Jones1/1
Despark
Instant
Exile target permanent with mana value 4 or greater.
#184 Slawomir Maniak
Fleecemane Lion
Creature — Cat
%3%G%W: Monstrosity 1.
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
#185 Slawomir Maniak3/3
Hostage Taker
Creature — Human Pirate
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
#186 Wayne Reynolds2/3
Knight of Autumn
Creature — Dryad Knight
When Knight of Autumn enters the battlefield, choose one —
• Put two +1/+1 counters on Knight of Autumn.
• Destroy target artifact or enchantment.
• You gain 4 life.
#187 Ryan Pancoast2/1
Necrotic Sliver
Creature — Sliver
All Slivers have "%3, Sacrifice this permanent: Destroy target permanent."
#188 Dave Allsop2/2
Obsessive Stitcher
Creature — Human Wizard
%T: Draw a card, then discard a card.
%2%U%B, %T, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
#189 Joe Slucher0/3
Rakdos Charm
Instant
Choose one —
• Exile all cards from target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
#190 Zoltan Boros
Savage Ventmaw
Creature — Dragon
Flying
Whenever Savage Ventmaw attacks, add %R%R%R%G%G%G. Until end of turn, you don't lose this mana as steps and phases end.
#191 Slawomir Maniak4/4
Shielding Plax
Enchantment — Aura
(%UG can be paid with either %G or %U.)
Enchant creature
When Shielding Plax enters the battlefield, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
#192 Brian Hagan
Terminate
Instant
Destroy target creature. It can't be regenerated.
#193 Lucas Graciano
Theater of Horrors
Enchantment
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
%3%R: Theater of Horrors deals 1 damage to target opponent or planeswalker.
#194 Daarken
Utter End
Instant
Exile target nonland permanent.
#195 Mark Winters
Vanish into Memory
Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
#196 Rebekah Lynn
Arcane Signet
Artifact
%T: Add one mana of any color in your commander's color identity.
#197 Dan Scott
Argentum Armor
Artifact — Equipment
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip %6
#198 Matt Cavotta
Basilisk Collar
Artifact — Equipment
Equipped creature has deathtouch and lifelink.
Equip %2
#199 Howard Lyon
Burnished Hart
Artifact Creature — Elk
%3, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
#200 Yeong Hao Han2/2
Chaos Wand
Artifact
%4, %T: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
#201 Käri Christensen
Colossus Hammer
Artifact — Equipment
Equipped creature gets +10/+10 and loses flying.
Equip %8
#202 Dmitry Burmak
Commander's Sphere *
Artifact
%T: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
#203 Cliff Childs
Dragon's Hoard
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.
%T, Remove a gold counter from Dragon's Hoard: Draw a card.
%T: Add one mana of any color.
#204 Adam Paquette
Explorer's Scope
Artifact — Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip %1
#205 Vincent Proce
Fellwar Stone
Artifact
%T: Add one mana of any color that a land an opponent controls could produce.
#206 John Avon
Gruul Signet
Artifact
%1, %T: Add %R%G.
#207 Efrens Palacios
Heirloom Blade
Artifact — Equipment
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip %1
#208 Carmen Sinek
Masterwork of Ingenuity
Artifact — Equipment
You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.
#209 Ulrich Brunin
Meteor Golem
Artifact Creature — Golem
When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls.
#210 Lake Hurwitz3/3
Mind Stone
Artifact
%T: Add %C.
%1, %T, Sacrifice Mind Stone: Draw a card.
#211 Adam Rex
Moonsilver Spear
Artifact — Equipment
Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip %4
#212 James Paick
Orazca Relic
Artifact
Ascend
%T: Add %C.
%T, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate only if you have the city's blessing.
#213 Kieran Yanner
Rakdos Signet
Artifact
%1, %T: Add %B%R.
#214 Martina Pilcerova
Sol Ring
Artifact
%T: Add %C%C.
#215 Mike Bierek
Solemn Simulacrum
Artifact Creature — Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
#216 Donato Giancola2/2
Swiftfoot Boots *
Artifact — Equipment
Equipped creature has hexproof and haste.
Equip %1
#217 Manuel Castañón
Sword of the Animist
Legendary Artifact — Equipment
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip %2
#218 Daniel Ljunggren
Talisman of Indulgence
Artifact
%T: Add %C.
%T: Add %B or %R. Talisman of Indulgence deals 1 damage to you.
#219 Mike Dringenberg
Unstable Obelisk
Artifact
%T: Add %C.
%7, %T, Sacrifice Unstable Obelisk: Destroy target permanent.
#220 William Wu
Viridian Longbow
Artifact — Equipment
Equipped creature has "%T: This creature deals 1 damage to any target."
Equip %3
#221 Jeremy Jarvis
Wayfarer's Bauble *
Artifact
%2, %T, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
#222 Tomas Duchek
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.
%T: Add %W, %U, or %B.
#223 Anthony Francisco
Azorius Chancery
Land
Azorius Chancery enters the battlefield tapped.
When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.
%T: Add %W%U.
#224 John Avon
Bant Panorama
Land
%T: Add %C.
%1, %T, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
#225 Donato Giancola
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard.
%T: Add %B.
#226 Howard Lyon
Canopy Vista
Land — Forest Plains

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
#227 Adam Paquette
Choked Estuary
Land
As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
%T: Add %U or %B.
#228 Vincent Proce
Cinder Glade
Land — Mountain Forest

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
#229 Adam Paquette
Command Tower
Land
%T: Add one mana of any color in your commander's color identity.
#230 Evan Shipard
Crucible of the Spirit Dragon
Land
%T: Add %C.
%1, %T: Put a storage counter on Crucible of the Spirit Dragon.
%T, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
#231 Jung Park
Darkwater Catacombs *
Land
%1, %T: Add %U%B.
#232 Cliff Childs
Desert
Land — Desert
%T: Add %C.
%T: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
#233 Glen Angus
Dimir Aqueduct
Land
Dimir Aqueduct enters the battlefield tapped.
When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.
%T: Add %U%B.
#234 John Avon
Esper Panorama
Land
%T: Add %C.
%1, %T, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
#235 Franz Vohwinkel
Exotic Orchard
Land
%T: Add one mana of any color that a land an opponent controls could produce.
#236 Steven Belledin
Flood Plain
Land
Flood Plain enters the battlefield tapped.
%T, Sacrifice Flood Plain: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
#237 Pat Morrissey
Foreboding Ruins
Land
As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
%T: Add %B or %R.
#238 Adam Paquette
Fortified Village
Land
As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
%T: Add %G or %W.
#239 Cliff Childs
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.
%T: Add %R or %G.
#240 Adam Paquette
Geier Reach Sanitarium
Legendary Land
%T: Add %C.
%2, %T: Each player draws a card, then discards a card.
#241 Cliff Childs
Grasslands
Land
Grasslands enters the battlefield tapped.
%T, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
#242 John Avon
Gruul Turf
Land
Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
%T: Add %R%G.
#243 John Avon
Halimar Depths
Land
Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
%T: Add %U.
#244 Volkan Baga
Haven of the Spirit Dragon
Land
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
%2, %T, Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
#245 Raymond Swanland
High Market
Land
%T: Add %C.
%T, Sacrifice a creature: You gain 1 life.
#246 Carl Critchlow
Lumbering Falls
Land
Lumbering Falls enters the battlefield tapped.
%T: Add %G or %U.
%2%G%U: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.
#247 Titus Lunter
Mishra's Factory
Land
%T: Add %C.
%1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
%T: Target Assembly-Worker creature gets +1/+1 until end of turn.
#248 Scott Chou
Mortuary Mire
Land
Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
%T: Add %B.
#249 James Paick
Mossfire Valley *
Land
%1, %T: Add %R%G.
#250 Yeong Hao Han
Mosswort Bridge
Land
Hideaway
%T: Add %G.
%G, %T: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
#251 Jeremy Jarvis
Nimbus Maze
Land
%T: Add %C.
%T: Add %W. Activate only if you control an Island.
%T: Add %U. Activate only if you control a Plains.
#252 Jason Chan
Orzhov Basilica
Land
Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
%T: Add %W%B.
#253 John Avon
Path of Ancestry
Land
Path of Ancestry enters the battlefield tapped.
%T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.
#254 Alayna Danner
Port Town *
Land
As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
%T: Add %W or %U.
#255 Kamila Szutenberg
Prairie Stream
Land — Plains Island

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
#256 Adam Paquette
Rakdos Carnarium
Land
Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
%T: Add %B%R.
#257 John Avon
Seaside Citadel
Land
Seaside Citadel enters the battlefield tapped.
%T: Add %G, %W, or %U.
#258 Volkan Baga
Shadowblood Ridge *
Land
%1, %T: Add %B%R.
#259 Sam White
Simic Growth Chamber
Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
%T: Add %G%U.
#260 John Avon
Skycloud Expanse *
Land
%1, %T: Add %W%U.
#261 Sam White
Smoldering Marsh
Land — Swamp Mountain

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
#262 Adam Paquette
Spinerock Knoll
Land
Hideaway
%T: Add %R.
%R, %T: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
#263 Steve Prescott
Sungrass Prairie *
Land
%1, %T: Add %G%W.
#264 Alayna Danner
Sunken Hollow
Land — Island Swamp

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
#265 Adam Paquette
Tainted Peak
Land
%T: Add %C.
%T: Add %B or %R. Activate only if you control a Swamp.
#266 Tony Szczudlo
Terramorphic Expanse
Land
%T, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#267 Dan Scott
Thriving Grove
Land
Thriving Grove enters the battlefield tapped.
As Thriving Grove enters the battlefield, choose a color other than green.
%T: Add %G or one mana of the chosen color.
#268 Jenn Ravenna
Thriving Heath
Land
Thriving Heath enters the battlefield tapped.
As Thriving Heath enters the battlefield, choose a color other than white.
%T: Add %W or one mana of the chosen color.
#269 Alayna Danner
Thriving Isle
Land
Thriving Isle enters the battlefield tapped.
As Thriving Isle enters the battlefield, choose a color other than blue.
%T: Add %U or one mana of the chosen color.
#270 Jonas De Ro
Thriving Moor
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
%T: Add %B or one mana of the chosen color.
#271 Titus Lunter
Vitu-Ghazi, the City-Tree
Land
%T: Add %C.
%2%G%W, %T: Create a 1/1 green Saproling creature token.
#272 Martina Pilcerova
Zhalfirin Void
Land
When Zhalfirin Void enters the battlefield, scry 1.
%T: Add %C.
#273 Chase Stone
Fey Steed
Creature — Elk
Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
#274 Jonathan Kuo4/4
Holy Avenger
Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it.
Equip %2
#275 Milivoj Ceran
Immovable Rod
Artifact
You may choose not to untap Immovable Rod during your untap step.
Whenever Immovable Rod becomes untapped, venture into the dungeon.
%3%W, %T: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
#276 Jakub Kasper
Mantle of the Ancients
Enchantment — Aura
Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
#277 Denman Rooke
Radiant Solar
Creature — Angel
Flying, lifelink
Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.)
%W, Discard Radiant Solar: Venture into the dungeon and you gain 3 life.
#278 Alexander Mokhov3/6
Revivify
Instant
Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1-14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.
#279 Caio Monteiro
Robe of Stars
Artifact — Equipment
Equipped creature gets +0/+3.
Astral Projection%1%W: Equipped creature phases out.
Equip %1
#280 Olena Richards
Thorough Investigation
Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
#281 Aaron J. Riley
Valiant Endeavor
Sorcery
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
#282 Antonio José Manzanedo
Arcane Endeavor
Sorcery
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
#283 Justyna Gil
Diviner's Portent
Instant
Roll a d20 and add the number of cards in your hand.
1-14 | Draw X cards.
15+ | Scry X, then draw X cards.
#284 Lie Setiawan
Minn, Wily Illusionist
Legendary Creature — Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
#285 Dmitry Burmak1/3
Netherese Puzzle-Ward
Enchantment
Focus Beam — At the beginning of your upkeep, roll a d4. Scry X, where X is the result.
Perfect illumination — Whenever you roll a die's highest natural result, draw a card.
#286 Ralph Horsley
Phantom Steed
Creature — Horse Illusion
Flash
When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield.
Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled creature, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.
#287 Brian Valeza4/3
Rod of Absorption
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.
%X, %T, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
#288 Svetlin Velinov
Winged Boots
Artifact — Equipment
Equipped creature has flying and ward %4.
Equip %1
#289 Kim Sokol
Bag of Devouring
Artifact
Whenever you sacrifice another nontoken artifact or creature, exile it.
%2, %T, Sacrifice another artifact or creature: Draw a card.
%3, %T, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result.
#290 Sean Murray
Danse Macabre
Sorcery
Each player sacrifices a nontoken creature. Roll a d20 and add the toughness of the creature you sacrificed this way.
1-14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
#291 Randy Vargas
Death Tyrant
Creature — Beholder Skeleton
Menace
Negative Energy Cone — Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token.
%5%B: Return Death Tyrant from your graveyard to the battlefield tapped.
#292 Nicholas Gregory4/6
Grave Endeavor
Instant
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
#293 YW Tang
Grim Hireling
Creature — Tiefling Rogue
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.
%B, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
#294 Tomas Duchek3/2
Hellish Rebuke
Instant
Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."
#295 Heonhwa Choe
Lorcan, Warlock Collector
Legendary Creature — Devil
Flying
Whenever a creature card is put into an opponent's graveyard from anywhere, you may pay life equal to its mana value. If you do, put it onto the battlefield under your control. It's a Warlock in addition to its other types.
If a Warlock you control would die, exile it instead.
#296 Andrew Mar6/6
Wand of Orcus
Legendary Artifact — Equipment
Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.
Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.
Equip %3
#297 Andrew Mar
Berserker's Frenzy
Instant
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1-14 | Choose any number of creatures. They block this turn if able.
15-20 | You choose which creatures block this turn and how those creatures block.
#298 Caio Monteiro
Chaos Dragon
Creature — Dragon
Flying, haste
Chaos Dragon attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.
#299 Grzegorz Rutkowski4/4
Fiendlash
Artifact — Equipment
Equipped creature gets +2/+0 and has reach.
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker.
Equip %2%R
#300 Antonio José Manzanedo
Maddening Hex
Enchantment — Aura Curse
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
#301 Bryan Sola
Reckless Endeavor
Sorcery
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.
#302 Billy Christian
Share the Spoils
Enchantment
When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library.
During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
#303 Sidharth Chaturvedi
Vengeful Ancestor
Creature — Spirit Dragon
Flying
Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature.
Whenever a goaded creature attacks, it deals 1 damage to its controller.
#304 Svetlin Velinov3/4
Wild-Magic Sorcerer
Creature — Orc Shaman
The first spell you cast from exile each turn has cascade.
#305 Aaron J. Riley4/3
Bag of Tricks
Artifact
%4%G, %T: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
#306 Jakub Kasper
Belt of Giant Strength
Artifact — Equipment
Equipped creature has base power and toughness 10/10.
Equip %10. This ability costs %X less to activate, where X is the power of the creature it targets.
#307 Viko Menezes
Druid of Purification
Creature — Human Druid
When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
#308 Jake Murray2/3
Indomitable Might
Enchantment — Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.
#309 Svetlin Velinov
Neverwinter Hydra
Creature — Hydra
As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward %4
#310 Lucas Graciano0/0
Song of Inspiration
Instant
Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards.
1-14 | Return those cards to your hand.
15+ | Return those cards to your hand. You gain life equal to their total mana value.
#311 Lie Setiawan
Wild Endeavor
Sorcery
Roll two d4 and choose one result. Create a number of 3/3 green Beast creature tokens equal to that result. Then search your library for a number of basic land cards equal to the other result, put them onto the battlefield tapped, then shuffle.
#312 Uriah Voth
Catti-brie of Mithral Hall
Legendary Creature — Human Archer
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
%1, Remove all +1/+1 counters from Cattie-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
#313 Lius Lasahido2/2
Dragonborn Champion
Creature — Dragon Warrior
Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
#314 Andrey Kuzinskiy5/3
Extract Brain
Sorcery
Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
#315 Nicholas Gregory
Fevered Suspicion
Sorcery
Each opponent exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among those nonland cards without paying their mana costs.
Rebound
#316 Rudy Siswanto
Galea, Kindler of Hope
Legendary Creature — Elf Knight
Vigilance
You may look at the top card of your library any time.
You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control."
#317 Johannes Voss4/4
Hurl Through Hell
Instant
Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast this spell.
#318 Olena Richards
Karazikar, the Eye Tyrant
Legendary Creature — Beholder
Whenever you attack a player, tap target creature that player controls and goad it.
Whenever an opponent attacks another one of your opponents, you and the attacking player each draw a card and lose 1 life.
#319 Jason A. Engle5/5
Klauth, Unrivaled Ancient
Legendary Creature — Dragon
Flying, haste
Whenever Klauth, Unrivaled Ancient attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
#320 Andrew Mar4/4
Klauth's Will
Instant
Choose one. If you control a commander as you cast this spell, you may choose both.
Breathe Flame — Klauth's Will deals X damage to each creature without flying.
Smash Relics — Destroy up to X target artifacts and/or enchantments.
#321 Olivier Bernard
Midnight Pathlighter
Creature — Human Wizard
Creatures you control can't be blocked except by legendary creatures.
Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
#322 PINDURSKI2/3
Nihiloor
Legendary Creature — Horror
When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player player loses 2 life.
#323 Chris Rallis3/5
Prosper, Tome-Bound
Legendary Creature — Tiefling Warlock
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
#324 Yongjae Choi1/4
Ride the Avalanche
Instant
The next spell you cast this turn can be cast as though it had flash. When you cast your next spell this turn, put X +1/+1 counters on up to one target creature, where X is the mana value of that spell.
#325 Andrew Mar
Sefris of the Hidden Ways
Legendary Creature — Human Wizard
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
#326 Ryan Pancoast2/3
Storvald, Frost Giant Jarl
Legendary Creature — Giant
Ward %3
Other creatures you control have ward %3.
Whenever Storvald enters the battlefield or attacks, choose one or both:
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
#327 Campbell White7/7
Vrondiss, Rage of Ancients
Legendary Creature — Dragon Barbarian
Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
#328 Svetlin Velinov5/4
Wulfgar of Icewind Dale
Legendary Creature — Human Barbarian
Melee
If a creature you control attacking would cause a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#329 Aleksi Briclot4/4
Dragonspeaker Shaman
Creature — Human Barbarian Shaman
Dragon spells you cast cost %2 less to cast.
#330 Kev Walker2/2
Lightning Greaves
Artifact — Equipment
Equipped creature has haste and shroud.
Equip %0
#331 Jeremy Jarvis
Angel
Creature — Angel
Flying
Magali Villeneuve4/4
Knight
Creature — Knight
Vigilance
Dan Scott2/2
Illusion
Creature — Illusion
This creature gets +1/+0 for each other Illusion you control.
Ilse Gort1/1
Champion of Wits Token
Creature — Zombie Naga Wizard
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Even Amundsen4/4
Rat
Creature — Rat
Mike Bierek1/1
Dragon
Creature — Dragon
Flying
Alex Konstad5/5
Beast
Creature — Beast
John Donahue3/3
Saproling
Creature — Saproling
Mike Burns1/1
Dragon Spirit
Creature — Dragon Spirit
When this creature deals damage, sacrifice it.
Milivoj Ceran5/4
Clue *
Artifact — Clue
%2, Sacrifice this artifact: Draw a card.
Raoul Vitale
Servo
Artifact Creature — Servo
Igor Kieryluk1/1
Thopter
Artifact Creature — Thopter
Flying
Richard Wright1/1
The Monarch
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, its controller becomes the monarch.
Volkan Baga