Du 17 novembre 2023 au 15 novembre 2024
—89 cartes
• 89 rééditions
Liste des cartes avec textes
Lord of Atlantis *
Creature — Merfolk
Other Merfolk get +1/+1 and have islandwalk.
#1 Syd Mills2/2
Malcolm, Keen-Eyed Navigator *
Legendary Creature — Siren Pirate
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage.
Partner
#2 Julie Dillon2/2
Bridge from Below *
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.
#3 Yeong Hao Han
Mephidross Vampire *
Creature — Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
#4 Samuel Araya3/4
Pitiless Plunderer *
Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token.
#5 Johan Grenier1/4
Breeches, Brazen Plunderer *
Legendary Creature — Goblin Pirate
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner
#6 Filip Burburan3/3
Dargo, the Shipwrecker *
Legendary Creature — Giant Pirate
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs %2 less to cast for each permanent sacrificed this way and %2 less to cast for each other artifact or creature you've sacrificed this turn.
Trample
Partner
#7 Kai Carpenter7/5
Rampaging Ferocidon *
Creature — Dinosaur
Menace
Players can't gain life.
Whenever another creature enters, Rampaging Ferocidon deals 1 damage to that creature's controller.
#8 Dan Scott3/3
Underworld Breach *
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice Underworld Breach.
#9 Piotr Dura
Carnage Tyrant *
Creature — Dinosaur
This spell can't be countered.
Trample, hexproof
#10 Monztre7/6
Ghalta, Primal Hunger *
Legendary Creature — Elder Dinosaur
This spell costs %X less to cast, where X is the total power of creatures you control.
Trample
#11 Joshua Raphael12/12
Polyraptor *
Creature — Dinosaur
Enrage — Whenever Polyraptor is dealt damage, create a token that's a copy of Polyraptor.
#12 Yeong Hao Han5/5
Kalamax, the Stormsire *
Legendary Creature — Elemental Dinosaur
Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.
Whenever you copy an instant spell, put a +1/+1 counter on Kalamax.
#13 Sam Burley4/4
Lord Windgrace *
Legendary Planeswalker — Windgrace
+2
Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
-3
Return up to two target land cards from your graveyard to the battlefield.
-11
Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
#14 April Prime5
Mirri, Weatherlight Duelist *
Legendary Creature — Cat Warrior
First strike
Whenever Mirri, Weatherlight Duelist attacks, each opponent can't block with more than one creature this combat.
As long as Mirri, Weatherlight Duelist is tapped, no more than one creature can attack you each combat.
#15 Michele Giorgi3/2
Thrasios, Triton Hero *
Legendary Creature — Merfolk Wizard
%4: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner
#16 Caroline Gariba1/3
Mana Crypt *
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
#17 Dominik Mayer
Star Compass *
Artifact
Star Compass enters tapped.
%T: Add one mana of any color that a basic land you control could produce.
#18 Alix Branwyn
Ghostly Prison *
Enchantment
Creatures can't attack you unless their controller pays %2 for each creature they control that's attacking you.
#19 Volkan Baga
Fabricate *
Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
#20 Fajareka Setiawan
Show and Tell *
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
#21 Donato Giancola
Tragic Slip *
Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
#22 Scott M. Fischer
Victimize *
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
#23 Kekai Kotaki
Gamble *
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
#24 Jason A. Engle
Crashing Footfalls *
Sorcery
Suspend 4 — %G
Create two 4/4 green Rhino creature tokens with trample.
#25 Uriah Voth
Tireless Tracker *
Creature — Human Scout
Landfall — Whenever a land enters under your control, investigate.
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
#26 Donato Giancola3/2
Drown in the Loch *
Instant
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
#27 Chris Seaman
Field of the Dead *
Land
Field of the Dead enters tapped.
%T: Add %C.
Whenever Field of the Dead or another land enters under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
#28 Ralph Horsley
Stoneforge Mystic *
Creature — Kor Artificer
When Stoneforge Mystic enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
%1%W, %T: You may put an Equipment card from your hand onto the battlefield.
#29 Livia Prima1/2
Brazen Borrower *
Creature — Faerie Rogue
Flash
Flying
Brazen Borrower can block only creatures with flying.
#30 Jesper Ejsing3/1
Petty Theft
Instant — Adventure
Return target nonland permanent an opponent controls to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Desertion *
Instant
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.
#31 Donato Giancola
Morbid Opportunist *
Creature — Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
#32 Chris Seaman1/3
Port Razer *
Creature — Orc Pirate
Whenever Port Razer deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
Port Razer can't attack a player it has already attacked this turn.
#33 Zoltan Boros4/4
Scapeshift *
Sorcery
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
#34 Joseph Meehan
Mystic Snake *
Creature — Snake
Flash
When Mystic Snake enters, counter target spell.
#35 Svetlin Velinov2/2
Notion Thief *
Creature — Human Rogue
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
#36 Alix Branwyn3/1
Desert *
Land — Desert
%T: Add %C.
%T: Desert deals 1 damage to target attacking creature. Activate only during the end of combat step.
#37 Lucas Graciano
Prismatic Vista *
Land
%T, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
#38 Sam Burley
Thought-Knot Seer *
Creature — Eldrazi
When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
#39 Antonio José Manzanedo4/4
Prismatic Ending *
Sorcery
Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
#40 Dominik Mayer
Dismember *
Instant
(%PB can be paid with either %B or 2 life.)
Target creature gets -5/-5 until end of turn.
#41 Martin de Diego Sadaba
Persist *
Sorcery
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
#42 Jarel Threat
Expressive Iteration *
Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
#43 Kai Carpenter
Solitude *
Creature — Elemental Incarnation
Flash
Lifelink
When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke Exile a white card from your hand.
#44 Campbell White3/2
Subtlety *
Creature — Elemental Incarnation
Flash
Flying
When Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.
Evoke Exile a blue card from your hand.
#45 Campbell White3/3
Grief *
Creature — Elemental Incarnation
Menace
When Grief enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke Exile a black card from your hand.
#46 Campbell White3/2
Fury *
Creature — Elemental Incarnation
Double strike
When Fury enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke Exile a red card from your hand.
#47 Campbell White3/3
Endurance *
Creature — Elemental Incarnation
Flash
Reach
When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke Exile a green card from your hand.
#48 Campbell White3/4
Solitude
Creature — Elemental Incarnation
Flash
Lifelink
When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke Exile a white card from your hand.
#49 Campbell White3/2
Subtlety
Creature — Elemental Incarnation
Flash
Flying
When Subtlety enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.
Evoke Exile a blue card from your hand.
#50 Campbell White3/3
Grief
Creature — Elemental Incarnation
Menace
When Grief enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke Exile a black card from your hand.
#51 Campbell White3/2
Fury
Creature — Elemental Incarnation
Double strike
When Fury enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke Exile a red card from your hand.
#52 Campbell White3/3
Endurance
Creature — Elemental Incarnation
Flash
Reach
When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke Exile a green card from your hand.
#53 Campbell White3/4
Swords to Plowshares *
Instant
Exile target creature. Its controller gains life equal to its power.
#54 Izzy
Ledger Shredder *
Creature — Bird Advisor
Flying
Whenever a player casts their second spell each turn, Ledger Shredder connives.
#55 Volkan Baga1/3
Rat Colony *
Creature — Rat
Rat Colony gets +1/+0 for each other Rat you control.
A deck can have any number of cards named Rat Colony.
#56 Mark Zug2/1
Relentless Rats *
Creature — Rat
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
#57 Mathias Kollros2/2
Kindred Charge *
Sorcery
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
#58 Milivoj Ceran
Sylvan Tutor *
Sorcery
Search your library for a creature card, reveal it, then shuffle and put that card on top.
#59 Scott M. Fischer
Toski, Bearer of Secrets *
Legendary Creature — Squirrel
This spell can't be countered.
Indestructible
Toski, Bearer of Secrets attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
#60 Lucas Graciano1/1
Frogmite *
Artifact Creature — Frog
Affinity for artifacts
#61 Mike Sass2/2
Sword of Fire and Ice *
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip %2
#62 Volkan Baga
Secluded Courtyard *
Land
As Secluded Courtyard enters, choose a creature type.
%T: Add %C.
%T: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
#63 Dan Scott
Hallowed Haunting *
Enchantment
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
#64 Mila Pesic
Soul Warden *
Creature — Human Cleric
Whenever another creature enters, you gain 1 life.
#65 Joshua Cairos1/1
Expropriate *
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
#66 Borja Pindado
Phantasmal Image *
Creature — Illusion
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
#67 Darren Tan0/0
Damnation *
Sorcery
Destroy all creatures. They can't be regenerated.
#68 Masahiro Ito
Sacrifice *
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of %B equal to the sacrificed creature's mana value.
#69 David Palumbo
Maddening Hex *
Enchantment — Aura Curse
Enchant player
Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random.
#70 Javier Charro
Unholy Heat *
Instant
Unholy Heat deals 2 damage to target creature or planeswalker.
Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your graveyard.
#71 Josh Hass
Collected Company *
Instant
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
#72 Borja Pindado
Noxious Revival *
Instant
(%PG may be paid for with either %G or 2 life.)
Put target card from a graveyard on top of its owner's library.
#73 Javier Charro
Condemn *
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
#74 Rovina Cai
Sphinx's Tutelage *
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
%5%U: Draw a card, then discard a card.
Jason A. Engle
Grim Tutor *
Sorcery
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
DZO
Embercleave *
Legendary Artifact — Equipment
Flash
This spell costs %1 less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip %3
#77 Wylie Beckert
Goblin Bushwhacker *
Creature — Goblin Warrior
Kicker %R
When Goblin Bushwhacker enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Dominik Mayer1/1
Bloom Tender *
Creature — Elf Druid
%T: For each color among permanents you control, add one mana of that color.
Julie Dillon1/1
Paradise Druid *
Creature — Elf Druid
Paradise Druid has hexproof as long as it's untapped.
%T: Add one mana of any color.
Alex Dos Diaz2/1
Akroma's Memorial *
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Carly Mazur
Temporal Manipulation *
Sorcery
Take an extra turn after this one.
#82 Raita Kazama
Fiend Artisan *
Creature — Nightmare
Fiend Artisan gets +1/+1 for each creature card in your graveyard.
%X%BG, %T, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
#83 Carl Critchlow1/1