Sortie officielle : Le 13 juin 2025
—309 cartes
• 291 nouvelles cartes
• 3 rééditions
• 15 terrains de base
—273 extras
—36 jetons
Liste des cartes avec textes
Summon: Bahamut
Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter: Sacrifice after IV.)
*S1, *S2 Destroy up to one target nonland permanent.
*S3 Draw two cards.
*S4 Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
#1 Arif Wijaya9/9
Ultima, Origin of Oblivion
Legendary Creature — God
Flying
Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "%T: Add %C."
Whenever you tap a land for %C, add an additional %C.
#2 Russel Lu4/4
Adelbert Steiner
Legendary Creature — Human Knight
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
#3 Lorenzo Mastroianni2/1
Aerith Gainsborough
Legendary Creature — Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
#4 Nakamura82/2
Aerith Rescue Mission
Sorcery
Choose one —
Take the Elevator — Create three 1/1 colorless Hero creature tokens.
Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them.
#5 Hokuyuu
Ambrosia Whiteheart
Legendary Creature — Bird
Flash
When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
#6 Fajareka Setiawan2/2
Ashe, Princess of Dalmasca
Legendary Creature — Human Rebel Noble
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#7 Yumi Yaoshida3/2
Auron's Inspiration
Instant
Attacking creatures get +2/+0 until end of turn.
Flashback %2%W%W
#8 Fang.Xinyu
Battle Menu
Instant
Choose one —
Attack — Create a 2/2 white Knight creature token.
Ability — Target creature gets +0/+4 until end of turn.
Magic — Destroy target creature with power 4 or greater.
Item — You gain 4 life.
#9 Mingchen Shen
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
#10 Kazto Furuya2/1
Cloudbound Moogle
Creature — Moogle
Flying
When this creature enters, put a +1/+1 counter on target creature.
Plainscycling %2
#11 Andrea Radeck2/3
Coeurl
Creature — Cat Beast
%1%W, %T: Tap target nonenchantment creature.
#12 Miho Midorikawa2/2
Crystal Fragments
Artifact — Equipment
Equipped creature gets +1/+1.
%5%W%W: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip %1
#13 Bachzim
Summon: Alexander
Enchantment Creature — Saga Construct
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Prevent all damage that would be dealt to creatures you control this turn.
*S3 Tap all creatures your opponents control.
Bachzim4/3
The Crystal's Chosen
Sorcery
Create four 1/1 colorless Hero creature tokens. Then put a +1/+1 counter on each creature you control.
#14 Kotetsu Kinoshita
Delivery Moogle
Creature — Moogle
Flying
When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less reveal it, and put it into your hand. If you search your library this way, shuffle.
#15 Joseph Weston3/2
Dion, Bahamut's Dominant
Legendary Creature — Human Noble Knight
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#16 Kevin Glint3/3
Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
*S3 Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Kevin Glint5/5
Dragoon's Lance
Artifact — Equipment
Job select
Equipped creature gets +1/+0 and is a Knight in addition to its other types.
During your turn, equipped creature has flying.
Gae BolgEquip %4
#17 Josephine Chang
Dwarven Castle Guard
Creature — Dwarf Soldier
When this creature dies, create a 1/1 colorless Hero creature token.
#18 Crystal Fae2/1
Fate of the Sun-Cryst
Instant
This spell costs %2 less to cast if it targets a tapped creature.
Destroy target nonland permanent.
#19 Erikas Perl
From Father to Son
Sorcery
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.
Flashback %4%W%W%W
#20 Jeremy Chong
G'raha Tia
Legendary Creature — Cat Archer
Reach
The Allagan Eye — Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
#21 Narendra Bintara Adi3/5
Gaelicat
Creature — Cat
Flying, vigilance
As long as you control two or more artifacts, this creature gets +2/+0.
#22 Narendra Bintara Adi1/3
Machinist's Arsenal
Artifact — Equipment
Job select
Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.
MachinaEquip %4
#23 Thanh Tuan
Magitek Armor
Artifact — Vehicle
When this Vehicle enters, create a 1/1 colorless Hero creature token.
Crew 1
#24 Nathaniel Himawan
Magitek Infantry
Artifact Creature — Robot Soldier
This creature gets +1/+0 as long as you control another artifact.
%2%W: Search your library for a card named Magitek Infantry, put it onto the battlefield tapped, then shuffle.
#25 John Tyler Christopher1/1
Minwu, White Mage
Legendary Creature — Human Cleric
Vigilance, lifelink
Whenever you gain life, put a +1/+1 counter on each Cleric you control.
#26 Josu Hernaiz3/3
Moogles' Valor
Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
#27 Kotakan
Paladin's Arms
Artifact — Equipment
Job select
Equipped creature gets +2/+1, has ward %1, and is a Knight in addition to its other types.
Lightbringer and Hero's ShieldEquip %4
#28 Immanuela Crovius
Phoenix Down
Artifact
%1%W, %T, Exile this artifact: Choose one —
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
#29 John Severin Brassel
Restoration Magic
Instant
Tiered (Choose one additional cost.)
Cure%0 — Target permanent gains hexproof and indestructible until end of turn.
Cura%1 — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
Curaga%3%W — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
#30 Yumi Yaoshida
Sidequest: Catch a Fish
Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
#31 Gal Or
Cooking Campsite
Land
%T: Add %W.
%3, %T, Sacrifice an artifact: Put a +1/+1 counter on each creature you control. Activate only as a sorcery.
Gal Or
Slash of Light
Instant
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
#32 Nathaniel Himawan
Snow Villiers
Legendary Creature — Human Rebel Monk
Vigilance
Snow Villiers's power is equal to the number of creatures you control.
#33 Fariba Khamseh*/3
Stiltzkin, Moogle Merchant
Legendary Creature — Moogle
Lifelink
%2, %T: Target opponent gains control of another target permanent you control. If they do, you draw a card.
#34 Hendry Iwanaga1/2
Summon: Choco/Mog
Enchantment Creature — Saga Bird Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Stampede! — Other creatures you control get + 1/+0 until end of turn.
#35 Madeline Boni3/3
Summon: Knights of Round
Enchantment Creature — Saga Knight
Indestructible

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
#36 Toshiaki Takayama3/3
Summon: Primal Garuda
Enchantment Creature — Saga Harpy
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
*S2, *S3 Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
#37 Madeline Boni3/3
Ultima
Sorcery
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
#38 Gintas Galvanauskas
Venat, Heart of Hydaelyn
Legendary Creature — Elder Wizard
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering%7, %T: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
#39 Colin Boyer3/3
Hydaelyn, the Mothercrystal
Legendary Creature — God
Indestructible
Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.
Colin Boyer4/4
Weapons Vendor
Creature — Human Artificer
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay %1. When you do, attach target Equipment you control to target creature you control.
#40 Mushk Rizvi2/2
White Auracite
Artifact
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
%T: Add %W.
#41 Magali Villeneuve
White Mage's Staff
Artifact — Equipment
Job select
Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.
Equip %3
#42 Kim Dingwall
The Wind Crystal
Legendary Artifact
White spells you cast cost %1 less to cast.
If you would gain life, you gain twice that much life instead.
%4%W%W, %T: Creatures you control gain flying and lifelink until end of turn.
#43 Pablo Mendoza
You're Not Alone
Instant
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
#44 Ignatius Budi
Zack Fair
Legendary Creature — Human Soldier
Zack Fair enters with a +1/+1 counter on it.
%1, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
#45 Yoshio Sugiura0/1
Astrologian's Planisphere
Artifact — Equipment
Job select
Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."
DianaEquip %2
#46 Josephine Chang
Cargo Ship
Artifact — Vehicle
Flying, vigilance
%T: Add %C. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Crew 1
#47 Thanh Tuan
Combat Tutorial
Sorcery
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.
#48 Fang.Xinyu
Dragoon's Wyvern
Creature — Drake
Flying
When this creature enters, create a 1/1 colorless Hero creature token.
#49 Jason Kiantoro2/1
Dreams of Laguna
Instant
Surveil 1, then draw a card.
Flashback %3%U
#50 Solan
Edgar, King of Figaro
Legendary Creature — Human Artificer Noble
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
#51 Jake Murray4/5
Eject
Instant
This spell can't be countered.
Return target nonland permanent to its owner's hand.
Draw a card.
#52 Ramza Psyru
Ether
Artifact
%T, Exile this artifact: Add %U. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
#53 Ben Wootten
Gogo, Master of Mimicry
Legendary Creature — Wizard
%X%X, %T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
#54 Thea Dumitriu2/4
Ice Flan
Creature — Elemental Ooze
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it.
Islandcycling %2
#55 Shosuke5/4
Ice Magic
Instant
Tiered (Choose one additional cost.)
Blizzard%0 — Return target creature to its owner's hand.
Blizzara%2 — Target creature's owner puts it on their choice of the top or bottom of their library.
Blizzaga%5%U — Target creature's owner shuffles it into their library.
#56 Masateru Ikeda
Il Mheg Pixie
Creature — Faerie
Flying
Whenever this creature attack, surveil 1.
#57 Ramza Psyru2/1
Jill, Shiva's Dominant
Legendary Creature — Human Noble Warrior
When Jill enters, return up to one other target nonland permanent to its owner's hand.
%3%U%U, %T: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#58 Arif Wijaya2/2
Shiva, Warden of Ice
Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Mesmerize — Target creature can't be blocked this turn.
*S3 Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Arif Wijaya4/5
Louisoix's Sacrifice
Instant
As an additional cost to cast this spell, sacrifice a legendary creature or pay %2.
Counter target activated ability, triggered ability, or noncreature spell.
#59 Mintautas Šukys
The Lunar Whale
Legendary Artifact — Vehicle
Flying
You may look at the top card of your library any time.
As long as The Lunar Whale attacked this turn, you may play the top card of your library.
Crew 1
#60 Fiona Hsieh
Magic Damper
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
#61 Yasunari Hirasaka
Matoya, Archon Elder
Legendary Creature — Human Warlock
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
#62 Luisa J. Preissler1/4
Memories Returning
Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback %7%U%U
#63 Grace Zhu
The Prima Vista
Legendary Artifact — Vehicle
Flying
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, The Prima Vista becomes an artifact creature until end of turn.
Crew 2
#64 Leon Tukker
Qiqirn Merchant
Creature — Beast Citizen
%1, %T: Draw a card, then discard a card.
%7, %T, Sacrifice this creature: Draw three cards. This ability costs %1 less to activate for each Town you control.
#65 Andrea Tentori Montalto1/4
Quistis Trepe
Legendary Creature — Human Wizard
Blue Magic — When Quistis Trepe creature enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
#66 touge3692/2
Relm's Sketching
Sorcery
Create a token that's a copy of target artifact, creature, or land.
#67 Smirtouille
Retrieve the Esper
Sorcery
Create a 3/3 blue Robot Warrior artifact creature token. Then if this spell was cast from a graveyard, put two +1/+1 counters on that token.
Flashback %5%U
#68 Jake Murray
Rook Turret
Artifact Creature — Construct
Flying
Whenever another artifact you control enters, you may draw a card. If you do, discard a card.
#69 Thanh Tuan3/3
Sage's Nouliths
Artifact — Equipment
Job select
Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types.
HagneiaEquip %3
#70 Justyna Dura
Sahagin
Creature — Merfolk Warrior
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn.
#71 Nino Is1/3
Scorpion Sentinel
Artifact Creature — Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.
#72 Haisiro1/4
Sidequest: Card Collection
Enchantment
When this enchantment enters, draw three cards, then discard two cards.
At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.
#73 Erikas Perl
Magicked Card
Artifact — Vehicle
Flying
Crew 1
Jurijus Chitrovas
Sleep Magic
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, sacrifice this Aura.
#74 Le Vuong
Stolen Uniform
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
#75 Daniel Correia
Stuck in Summoner's Sanctum
Enchantment — Aura
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
#76 Susumu Kuroi
Summon: Leviathan
Enchantment Creature — Saga Leviathan
Ward %2

(As this Saga enters and after your draw step, add a lore counter: Sacrifice after III.)
*S1 Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
*S2, *S3 Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
#77 Otumami6/6
Summon: Shiva
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it.
*S3 Diamond Dust — Draw a card for each tapped creature your opponents control.
#78 Fajareka Setiawan4/5
Swallowed by Leviathan
Instant
Choose target spell. Surveil 2, then counter the chosen spell unless its controller pays %1 for each card in your graveyard.
#79 Sansyu
Syncopate *
Instant
Counter target spell unless its controller pays %X. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
#80 Nijihayashi
Thief's Knife
Artifact — Equipment
Job select
Equipped creature gets +1/+1, has "Whenever this creature deals combat damage to a player, draw a card," and is a Rogue in addition to its other types.
Equip %4
#81 Domenico Cava
Travel the Overworld
Sorcery
Affinity for towns
Draw four cards.
#82 Ben Wootten
Ultros, Obnoxious Octopus
Legendary Creature — Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it.
Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.
#83 Domenico Cava2/1
Valkyrie Aerial Unit
Artifact Creature — Construct
Affinity for artifacts
Flying
When this creature enters, surveil 2.
#84 hippo5/4
The Water Crystal
Legendary Artifact
Blue spells you cast cost %1 less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
%4%U%U, %T: Each opponent mills cards equal to the number of cards in your hand.
#85 Pablo Mendoza
Y'shtola Rhul
Legendary Creature — Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
#86 Immanuela Crovius3/5
Ahriman
Creature — Eye Horror
Flying, deathtouch
%3, Sacrifice another creature or artifact: Draw a card.
#87 Kevin Sidharta2/2
Al Bhed Salvagers
Creature — Human Artificer Warrior
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
#88 Masateru Ikeda2/3
Ardyn, the Usurper
Legendary Creature — Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
#89 Russel Lu4/4
Black Mage's Rod
Artifact — Equipment
Job select
Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.
Equip %3
#90 Nino Is
Cecil, Dark Knight
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
#91 Josu Hernaiz2/3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Josu Hernaiz4/4
Circle of Power
Sorcery
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Wizards you control get +1/+0 and gain lifelink until end of turn.
#92 Josephine Chang
Cornered by Black Mages
Sorcery
Target opponent sacrifices a creature of their choice.
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
#93 Smirtouille
Dark Confidant *
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
#94 Immanuela Crovius2/1
Dark Knight's Greatsword
Artifact — Equipment
Job select
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
ChaosbringerEquip Pay 3 life. Activate only once each turn.
#95 Narendra Bintara Adi
The Darkness Crystal
Legendary Artifact
Black spells you cast cost %1 less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
%4%B%B, %T: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
#96 Pablo Mendoza
Demon Wall
Artifact Creature — Demon Wall
Defender
Menace
As long as this creature has a counter on it, it can attack as though it didn't have defender.
%5%B: Put two +1/+1 counters on this creature.
#97 Anton Solovianchyk3/3
Evil Reawakened
Sorcery
Return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
#98 Nino Is
Fang, Fearless l'Cie
Legendary Creature — Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 ife. This ability triggers only once each turn.
(Melds with Vanille, Cheerful I'Cie.)
#99 Simon Dominic2/3
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Simon Dominic7/6
Fight On!
Instant
Return up to two target creature cards from your graveyard to your hand.
#100 Hokuyuu
The Final Days
Sorcery
Create two tapped 2/2 black Horror creature tokens. If this spell was cast from a graveyard, instead create X of those tokens, where X is the number of creature cards in your graveyard.
Flashback %4%B%B
#101 Fang.Xinyu
Gaius van Baelsar
Legendary Creature — Human Soldier
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
#102 Nino Is3/2
Hecteyes
Creature — Ooze Horror
When this creature enters, each opponent discards a card.
#103 Shosuke1/1
Jecht, Reluctant Guardian
Legendary Creature — Human Warrior
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
#104 Michael Macrae4/3
Braska's Final Aeon
Legendary Enchantment Creature — Saga Nightmare
Menace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Jecht Beam — Each opponent discards a card and you draw a card.
*S3 Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Michael Macrae7/7
Kain, Traitorous Dragoon
Legendary Creature — Human Knight
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
#105 Russel Dongjun Lu2/4
Malboro
Creature — Plant Horror
Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling %2
#106 Dan Watson4/4
Namazu Trader
Creature — Fish Citizen
When this creature enters, you lose 1 life and create a Treasure token.
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, surveil 2.
#107 Andrea Tentori Montalto3/4
Ninja's Blades
Artifact — Equipment
Job select
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
MutsunokamiEquip %2
#108 Immanuela Crovius
Overkill
Instant
Target creature gets -0/-9999 until end of turn.
#109 Bachzim
Phantom Train
Artifact — Vehicle
Trample
Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.
#110 Gal Or
Poison the Waters
Sorcery
Choose one —
• All creatures get -1/-1 until end of turn.
• Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
#111 Arif Wijaya
Qutrub Forayer
Creature — Zombie Horror
When this creature enters, choose one —
• Destroy target creature that was dealt damage this turn.
• Exile up to two target cards from a single graveyard.
#112 Lordigan3/2
Reno and Rude
Legendary Creature — Human Assassin
Menace
Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.
#113 Maji2/1
Resentful Revelation
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback %6%B
#114 Justyna Dura
Sephiroth, Fabled SOLDIER
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
#115 Wisnu Tan3/3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Wisnu Tan5/5
Sephiroth's Intervention
Instant
Destroy target creature. You gain 2 life.
#116 Joshua Raphael
Shambling Cie'th
Creature — Mutant Horror
This creature enters tapped.
Whenever you cast a noncreature spell, you may pay %B. If you do, return this card from your graveyard to your hand.
#117 Nottsuo3/3
Shinra Reinforcements
Creature — Human Soldier
When this creature enters, mill three cards and you gain 3 life.
#118 Airi Yoshihiza2/3
Sidequest: Hunt the Mark
Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
#119 Nino Is
Yiazmat, Ultimate Mark
Legendary Creature — Dragon
%1%B, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Joshua Raphael5/6
Summon: Anima
Enchantment Creature — Saga Horror
Menace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3 Pain — You draw a card and you lose 1 life.
*S4 Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
#120 Esuthio4/4
Summon: Primal Odin
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter: Sacrifice after III.)
*S1 Gungnir — Destroy target creature an opponent controls.
*S2 Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
*S3 Hall of Sorrow — Draw two cards. Each player loses 2 life.
#121 Nino Is5/3
Tonberry
Creature — Salamander Horror
This creature enters tapped with a stun counter on it.
Chef's Knife — During your turn, this creature has first strike and deathtouch.
#122 Leonardo Santanna2/1
Undercity Dire Rat
Creature — Rat
Rat Tail — When this creature dies, create a Treasure token.
#123 Leonardo Santanna2/2
Vayne's Treachery
Instant
Kicker Sacrifice an artifact or creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
#124 touge369
Vincent Valentine
Legendary Creature — Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
#125 Norikatsu Miyoshi2/2
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Norikatsu Miyoshi3/2
Vincent's Limit Break
Instant
Tiered (Choose one additional cost.)
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness.
Galian Beast%0 — 3/2.
Death Gigas%1 — 5/2.
Hellmasker%3 — 7/2.
#126 Ryuichi Sakuma
Zenos yae Galvus
Legendary Creature — Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
#127 Alexander Mokhov4/4
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Alexander Mokhov8/8
Zodiark, Umbral God
Legendary Creature — God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
#128 Akagi5/5
Barret Wallace
Legendary Creature — Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
#129 Patrik Hell4/4
Blazing Bomb
Creature — Elemental
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature.
Blow Up%T, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery.
#130 Andrea Radeck1/1
Call the Mountain Chocobo
Sorcery
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback %5%R
#131 Randy Gallegos
Choco-Comet
Sorcery
Choco-Comet deals X damage to any target.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
#132 Fiona Hsieh
Clive, Ifrit's Dominant
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
%4%R%R, %T: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#133 Nino Is5/5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Lunge — Ifrit fights up to one other target creature.
*S2, *S3 Brimstone — Add %R%R%R. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Nino Is9/9
Coral Sword
Artifact — Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip %1
#134 Jason Kiantoro
The Fire Crystal
Legendary Artifact
Red spells you cast cost %1 less to cast.
Creatures you control have haste.
%4%R%R, %T: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
#135 Pablo Mendoza
Fire Magic
Instant
Tiered (Choose one additional cost.)
Fire%0 — Fire Magic deals 1 damage to each creature.
Fira%2 — Fire Magic deals 2 damage to each creature.
Firaga%5 — Fire Magic deals 3 damage to each creature.
#136 Toni Infante
Firion, Wild Rose Warrior
Legendary Creature — Human Rebel Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost %2 less to activate." Sacrifice that token at the beginning of the next upkeep.
#137 Elizabeth Peiró3/3
Freya Crescent
Legendary Creature — Rat Knight
Jump — During your turn, Freya Crescent has flying.
%T: Add %R. Spend this mana only to cast an Equipment spell or activate an equip ability.
#138 Nereida1/1
Gilgamesh, Master-at-Arms
Legendary Creature — Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
#139 Lorenzo Mastroianni6/6
Haste Magic
Instant
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.
#140 David Astruga
Hill Gigas
Creature — Giant
Trample, haste
Mountaincycling %2
#141 Heonhwa Choe5/4
Item Shopkeep
Creature — Human Citizen
Whenever you attack, target attacking equipped creature gains menace until end of turn.
#142 Iwao2/2
Laughing Mad
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback %3%R
#143 Rare Engine
Light of Judgment
Instant
Light of Judgment deals 6 damage to target creature. Destroy up to one Equipment attached to that creature.
#144 Daniel Landerman
Mysidian Elder
Creature — Human Wizard
When this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
#145 David Astruga1/3
Nibelheim Aflame
Sorcery
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback %5%R%R
#146 Arou
Opera Love Song
Instant
Choose one —
• Exile the top two cards of your library. You may play those cards until your next end step.
• One or two target creatures each get +2/+0 until end of turn.
#147 Grace Zhu
Prompto Argentum
Legendary Creature — Human Scout
Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
#148 Billy Christian2/2
Queen Brahne
Legendary Creature — Human Noble
Prowess
Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
#149 Lorenzo Mastroianni2/1
Random Encounter
Sorcery
Shuffle your library, then mill four cards. Put each creature card milled this way onto the battlefield. They gain haste. At the beginning of the next end step, return those creatures to their owner's hand.
Flashback %6%R%R
#150 Ben Wootten
Raubahn, Bull of Ala Mhigo
Legendary Creature — Human Warrior
Ward Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
#151 Julia Vasilyeva2/2
Red Mage's Rapier
Artifact — Equipment
Job select
Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.
Equip %3
#152 Alexandre Honoré
Sabotender
Creature — Plant
Reach
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
#153 Toni Infante2/1
Samurai's Katana
Artifact — Equipment
Job select
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.
MurasameEquip %5
#154 Smirtouille
Sandworm
Creature — Worm
Haste
When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
#155 awanqi5/4
Seifer Almasy
Legendary Creature — Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
#156 Kotetsu Kinoshita3/4
Self-Destruct
Instant
Target creature you control deals X damage to any other target and X damage to itself, where X is its power.
#157 Liiga Smilshkalne
Sidequest: Play Blitzball
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
#158 Ittoku
World Champion, Celestial Weapon
Legendary Artifact — Equipment
Double Overdrive — Equipped creature gets +2/+0 and has double strike.
Equip %3
Ittoku
Sorceress's Schemes
Sorcery
Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add %R.
Flashback %4%R
#159 Jessica Fong
Summon: Brynhildr
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
*S2, *S3 Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
#160 Kevin Glint2/1
Summon: Esper Ramuh
Enchantment Creature — Saga Wizard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.
*S2, *S3 Wizards you control get +1/+0 until end of turn.
#161 Justyna Dura3/3
Summon: G.F. Cerberus
Enchantment Creature — Saga Dog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Surveil 1.
*S2 Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
*S3 Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
#162 Kevin Glint3/3
Summon: G.F. Ifrit
Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2 You may discard a card. If you do, draw a card.
*S3, *S4 Add %R.
#163 Lordigan3/2
Suplex
Sorcery
Choose one —
• Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
#164 Fang.Xinyu
Thunder Magic
Instant
Tiered (Choose one additional cost.)
Thunder%0 — Thunder Magic deals 2 damage to target creature.
Thundara%3 — Thunder Magic deals 4 damage to target creature.
Thundaga%5%R — Thunder Magic deals 8 damage to target creature.
#165 Josephine Chang
Triple Triad
Enchantment
At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
#166 Ben Wootten
Unexpected Request
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step.
#167 Ignatius Budi
Vaan, Street Thief
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
#168 Jake Murray2/2
Warrior's Sword
Artifact — Equipment
Job select
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip %5
#169 Andrea Tentori Montalto
Zell Dincht
Legendary Creature — Human Monk
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
#170 Kevin Sidharta0/3
Airship Crash
Instant
Destroy target artifact, enchantment, or creature with flying.
Cycling %2
#171 Enora Mercier
Ancient Adamantoise
Creature — Turtle
Vigilance, ward %3
Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.
#172 Kevin Glint8/20
Balamb T-Rexaur
Creature — Dinosaur
Trample
When this creature enters, you gain 3 life.
Forestcycling %2
#173 Fang.Xinyu6/6
Bard's Bow
Artifact — Equipment
Job select
Equipped creature gets +2/+2, has reach, and is a Bard in addition to its other types.
Perseus's BowEquip %6
#174 Josephine Chang
Bartz and Boko
Legendary Creature — Human Bird
Affinity for Birds
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
#175 Ryuichi Sakuma4/3
Blitzball Shot
Instant
Target creature gets +3/+3 and gains trample until end of turn.
#176 Jugemt
Cactuar
Creature — Plant
Trample
At the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to its owner's hand.
#177 Kevin Sidharta3/3
Chocobo Kick
Sorcery
Kicker Return a land you control to its owner's hand.
Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
#178 Ben Wootten
Chocobo Racetrack
Artifact
Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
#179 Bachzim
Clash of the Eikons
Sorcery
Choose one or more —
• Target creature you control fights target creature an opponent controls.
• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)
• Put a lore counter on target Saga you control.
#180 Gal Or
Coliseum Behemoth
Creature — Beast
Trample
When this creature enters, choose one —
• Destroy target artifact or enchantment.
• Draw a card.
#181 Ryu Fujinaka7/7
Commune with Beavers
Sorcery
Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
#182 hippo
Diamond Weapon
Legendary Artifact Creature — Elemental
This spell costs %1 less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
#183 Esuthio8/8
The Earth Crystal
Legendary Artifact
Green spells you cast cost %1 less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
%4%G%G, %T: Distribute two +1/+1 counters among one or two target creatures you control.
#184 Pablo Mendoza
Esper Origins
Sorcery
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.
Flashback %3%G
#185 Solan
Summon: Esper Maduin
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Reveal the top card of your library. If it's a permanent card, put it into your hand.
*S2 Add %G%G.
*S3 Other creatures you control get +2/+2 and gain trample until end of turn.
Solan4/4
Galuf's Final Act
Instant
Until end of turn, target creature gets +1/+0 and gains "When this creature dies, put a number of +1/+1 counters equal to its power on up to one target creature."
#186 Nijihayashi
Gigantoad
Creature — Frog
As long as you control seven or more lands, this creature gets +2/+2.
#187 Hristo D. Chukov4/4
Goobbue Gardener
Creature — Plant Beast
%T: Add %G.
#188 Janna Sophia1/3
Gran Pulse Ochu
Creature — Plant Beast
Deathtouch
%8: Until end of turn, this creature gets +1/+1 for each permanent card in your graveyard.
#189 Domenico Cava1/1
Gysahl Greens
Sorcery
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback %6%G
#190 Andrea Tentori Montalto
Jumbo Cactuar
Creature — Plant
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
#191 Jason Kiantoro1/7
Loporrit Scout
Creature — Rabbit Scout
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
#192 Andrea Radeck3/2
Prishe's Wanderings
Instant
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
#193 Daniel Correia
Quina, Qu Gourmet
Legendary Creature — Qu
If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.
%2, Sacrifice a Frog: Put a +1/+1 counter on Quina.
#194 Fajareka Setiawan2/3
Reach the Horizon
Sorcery
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
#195 Ikeda_Cpt
A Realm Reborn
Enchantment
Other permanents you control have "%T: Add one mana of any color."
#196 Anna Podedworna
Ride the Shoopuf
Enchantment
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
%5%G%G: This enchantment becomes a 7/7 Beast creature in addition to its other types.
#197 Leonardo Santanna
Rydia's Return
Sorcery
Choose one —
• Creatures you control get +3/+3 until end of turn.
• Return up to two target permanent cards from your graveyard to your hand.
#198 Hayama Kouhei
Sazh Katzroy
Legendary Creature — Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.
Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
#199 Colin Boyer3/3
Sazh's Chocobo
Creature — Bird
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
#200 Domenico Cava0/1
Sidequest: Raise a Chocobo
Enchantment
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
#201 Miho Midorikawa
Black Chocobo
Creature — Bird
When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.
Sansyu2/2
Summon: Fat Chocobo
Enchantment Creature — Saga Bird
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
*S2, *S3, *S4 Kerplunk — Creatures you control gain trample until end of turn.
#202 Joseph Weston4/4
Summon: Fenrir
Enchantment Creature — Saga Wolf
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
*S2 Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
*S3 Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
#203 Chun Lo3/2
Summon: Titan
Enchantment Creature — Saga Giant
Reach, trample

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Mill five cards.
*S2 Return all land cards from your graveyard to the battlefield tapped.
*S3 Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
#204 Andreia Ugrai7/7
Summoner's Grimoire
Artifact — Equipment
Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
AbraxasEquip %3
#205 Daniel Correia
Tifa Lockhart
Legendary Creature — Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
#206 Laurel Austin1/2
Tifa's Limit Break
Instant
Tiered (Choose one additional cost.)
Somersault%0 — Target creature gets +2/+2 until end of turn.
Meteor Strikes%2 — Double target creature's power and toughness until end of turn.
Final Heaven%6%G — Triple target creature's power and toughness until end of turn.
#207 Mikio Masuda
Torgal, A Fine Hound
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
%T: Add one mana of any color.
#208 Narendra Bintara Adi2/2
Town Greeter
Creature — Human Citizen
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life.
#209 Hayaken-sarena1/1
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#210 Ashley Mackenzie3/2
Vanille, Cheerful l'Cie
Legendary Creature — Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.
At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless I'Cie, you may pay %3%B%G. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
#211 Simon Dominic3/2
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Simon Dominic7/6
Absolute Virtue
Legendary Creature — Avatar Warrior
This spell can't be countered.
Flying
You have protection from each of your opponents.
#212 Toni Infante8/8
Balthier and Fran
Legendary Creature — Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay %1%R%G. If you do, after this phase, there is an additional combat phase.
#213 Arif Wijaya4/3
Black Waltz No. 3
Legendary Creature — Wizard
Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.
#214 Lordigan2/2
Choco, Seeker of Paradise
Legendary Creature — Bird
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.
Landfall — Whenever a land you control enters the battlefield, Choco gets +1/+0 until end of turn.
#215 Miho Midorikawa3/5
Cid, Timeless Artificer
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#216 Lius Lasahido4/4
Cloud of Darkness
Legendary Creature — Avatar
Flying
Particle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
#217 Fariba Khamseh3/3
Emet-Selch, Unsundered
Legendary Creature — Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
#218 Nestor Ossandon Leal2/4
Hades, Sorcerer of Eld
Legendary Creature — Avatar
Vigilance
Echo of the Lost — During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Nestor Ossandon Leal6/6
The Emperor of Palamecia
Legendary Creature — Human Noble Wizard
%T: Add %U or %R. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
#219 Heonhwa Choe2/2
The Lord Master of Hell
Legendary Creature — Demon Noble Wizard
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
Heonhwa Choe3/3
Exdeath, Void Warlock
Legendary Creature — Spirit Warlock
When Exdeath enters, you gain 3 life.
At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.
#220 Jessica Fong3/3
Neo Exdeath, Dimension's End
Legendary Creature — Spirit Avatar
Trample
Neo Exdeath's power is equal to the number of permanent cards in your graveyard.
Jessica Fong*/3
Garland, Knight of Cornelia
Legendary Creature — Human Knight
Whenever you cast a noncreature spell, surveil 1.
%3%B%B%R%R: Return this card from vour graveyard to the battlefield transformed. Activate only as a sorcery.
#221 Billy Christian3/2
Chaos, the Endless
Legendary Creature — Demon
Flying
When Chaos dies, put it on the bottom of its owner's library.
Billy Christian5/5
Garnet, Princess of Alexandria
Legendary Creature — Human Noble Cleric
Lifelink
Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.
#222 Daniel Correia2/2
Giott, King of the Dwarves
Legendary Creature — Dwarf Noble
Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
#223 Ben Wootten1/1
Gladiolus Amicitia
Legendary Creature — Human Warrior
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
#224 Gal Or6/6
Golbez, Crystal Collector
Legendary Creature — Human Wizard
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
#225 Bachzim1/4
Hope Estheim
Legendary Creature — Human Wizard
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
#226 Fariba Khamseh2/2
Ignis Scientia
Legendary Creature — Human Advisor
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe!%1%G%U, %T: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
#227 Mingchen Shen2/2
Jenova, Ancient Calamity
Legendary Creature — Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
#228 Ignatius Budi1/5
Joshua, Phoenix's Dominant
Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards.
%3%R%W, %T: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#229 Lius Lasahido3/4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Rising Flames — Phoenix deals 2 damage to each opponent.
*S3 Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Lius Lasahido4/4
Judge Magister Gabranth
Legendary Creature — Human Advisor Knight
Menace
Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
#230 Josu Hernaiz2/2
Kefka, Court Mage
Legendary Creature — Human Wizard
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
%8: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
#231 Xui Ton4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Xui Ton5/7
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
#232 Joshua Raphael3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Joshua Raphael4/6
Lightning, Army of One
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
#233 Shiyu3/2
Locke Cole
Legendary Creature — Human Rogue
Deathtouch, lifelink
Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
#234 Akagi2/3
Noctis, Prince of Lucis
Legendary Creature — Human Noble
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
#235 Jeremy Chong4/3
Omega, Heartless Evolution
Legendary Artifact Creature — Robot
Wave Cannon — When Omega creature enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.
#236 Josu Solano8/8
Rinoa Heartilly
Legendary Creature — Human Rebel Warlock
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.
Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
#237 Francesca Resta4/4
Rufus Shinra
Legendary Creature — Human Noble
Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.
#238 Ittoku2/4
Rydia, Summoner of Mist
Legendary Creature — Human Shaman
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon%X, %T: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
#239 Yumi Yaoshida1/2
Serah Farron
Legendary Creature — Human Citizen
The first legendary creature spell you cast each turn costs %2 less to cast.
At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
#240 Carissa Susilo2/2
Crystallized Serah
Legendary Artifact
The first legendary creature spell you cast each turn costs %2 less to cast.
Legendary creatures you control get +2/+2.
Carissa Susilo
Shantotto, Tactician Magician
Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
#241 Joshua Raphael0/4
Sin, Spira's Punishment
Legendary Creature — Leviathan Avatar
Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
#242 John Tedrick7/7
Squall, SeeD Mercenary
Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#243 Yuu Fujiki3/4
Tellah, Great Sage
Legendary Creature — Human Wizard
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
#244 Yumi Yaoshida3/3
Terra, Magical Adept
Legendary Creature — Human Wizard Warrior
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance%4%R%G, %T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#245 Clare Wong4/2
Esper Terra
Legendary Enchantment Creature — Saga Wizard
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2, *S3 Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
*S4 Add %W%W, %U%U, %B%B, %R%R, and %G%G. Exile Esper Terra, then return it to the battlefield (front face up).
Clare Wong6/6
Tidus, Blitzball Star
Legendary Creature — Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus.
Whenever Tidus attacks, tap target creature an opponent controls.
#246 Nakamura82/1
Ultimecia, Time Sorceress
Legendary Creature — Human Warlock
Whenever Ultimecia enters or attacks, surveil 2.
At the beginning of your end step, you may pay %4%U%U%B%B and exile eight cards from your graveyard. If you do, transform Ultimecia.
#247 Mikio Masuda4/5
Ultimecia, Omnipotent
Legendary Creature — Nightmare Warlock
Menace
Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.
Mikio Masuda7/7
Vivi Ornitier
Legendary Creature — Wizard
%0: Add X mana in any combination of %U and/or %R, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
#248 Toni Infante0/3
The Wandering Minstrel
Legendary Creature — Human Bard
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
%3%W%U%B%R%G: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
#249 Thanh Tuan1/3
Yuna, Hope of Spira
Legendary Creature — Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward %2.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it.
#250 NINNIN3/5
Zidane, Tantalus Thief
Legendary Creature — Human Mutant Scout
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
#251 Eiji Kaneda3/3
Adventurer's Airship
Artifact — Vehicle
Flying
Whenever this Vehicle attacks, draw a card, then discard a card.
Crew 2
#252 Racrufi
Aettir and Priwen
Legendary Artifact — Equipment
Equipped creature has base power and toughness X/X, where X is your life total.
Equip %5
#253 Vilhelmas Banys
Blitzball
Artifact
%T: Add one mana of any color.
GOOOOAAAALLL!%T, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
#254 Gas1
Buster Sword
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip %2
#255 Douzen
Elixir
Artifact
This artifact enters tapped.
%5, %T, Exile this artifact: Shuffle all nonland cards from your graveyard into your library. You gain life equal to the number of cards shuffled into your library this way.
#256 Takeuchi Moto
Excalibur II
Legendary Artifact — Equipment
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip %3
#257 Russel Dongjun Lu
Genji Glove
Artifact — Equipment
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip %3
#258 Elizabeth Peiró
Instant Ramen
Artifact — Food
Flash
When this artifact enters, draw a card.
%2, %T, Sacrifice this artifact: You gain 3 life.
#259 David Astruga
Iron Giant
Artifact Creature — Demon
Vigilance, reach, trample
#260 John Tyler Christopher6/6
Lion Heart
Artifact — Equipment
When this Equipment enters, it deals 2 damage to any target.
Equipped creature gets +2/+1.
Equip %2
#261 Mushk Rizvi
Lunatic Pandora
Legendary Artifact
%2, %T: Surveil 1.
%6, %T, Sacrifice Lunatic Pandora: Destroy target nonland permanent.
#262 Enora Mercier
Magic Pot
Artifact Creature — Goblin Construct
When this creature dies, create a Treasure token.
%2, %T: Exile target card from a graveyard.
#263 David Astruga1/4
The Masamune
Legendary Artifact — Equipment
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip %2
#264 Masateru Ikeda
Monk's Fist
Artifact — Equipment
Job select
Equipped creature gets +1/+0 and is a Monk in addition to its other types.
Equip %2
#265 Thanh Tuan
PuPu UFO
Artifact Creature — Construct Alien
Flying
%T: You may put a land card from your hand onto the battlefield.
%3: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
#266 Racrufi0/4
The Regalia
Legendary Artifact — Vehicle
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
#267 Jonas De Ro
Relentless X-ATM092
Artifact Creature — Robot Spider
This creature can't be blocked except by three or more creatures.
%8: Return this card from your graveyard to the battlefield tapped with a finality counter on it.
#268 Kevin Glint6/5
Ring of the Lucii
Legendary Artifact
%T: Add %C%C.
%2, %T, Pay 1 life: Tap target nonland permanent.
#269 Lorenzo Mastroianni
World Map
Artifact
%1, %T, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
%3, %T, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
#270 Septian Fajrianto
Adventurer's Inn
Land — Town
When this land enters, you gain 2 life.
%T: Add %C.
#271 Allen Morris
Balamb Garden, SeeD Academy
Land — Town
This land enters tapped.
%T: Add %G or %U.
%5%G%U, %T: Transform this land. This ability costs %1 less to activate for each other Town you control.
#272 Jonas De Ro
Balamb Garden, Airborne
Legendary Artifact — Vehicle
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1
Jonas De Ro
Baron, Airship Kingdom
Land — Town
This land enters tapped.
%T: Add %U or %R.
#273 Rockey Chen
Capital City
Land — Town
%T: Add %C.
%1, %T: Add one mana of any color.
Cycling %2
#274 Wei Guan
Clive's Hideaway
Land — Town
Hideaway 4
%T: Add %C.
%2, %T: You may play the exiled card without paying its mana cost if you control four or more legendary creatures.
#275 Jonas De Ro
Crossroads Village
Land — Town
This land enters tapped. As it enters, choose a color.
%T: Add one mana of the chosen color.
#276 Hristo D. Chukov
Eden, Seat of the Sanctum
Land — Town
%T: Add %C.
%5, %T: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
#277 Leon Tukker
Gohn, Town of Ruin
Land — Town
This land enters tapped.
%T: Add %B or %G.
#278 Salvatorre Zee Yazzie
The Gold Saucer
Land — Town
%T: Add %C.
%2, %T: Flip a coin. If you win the flip, create a Treasure token.
%3, %T, Sacrifice two artifacts: Draw a card.
#279 Anthony Devine
Gongaga, Reactor Town
Land — Town
This land enters tapped.
%T: Add %R or %G.
#280 Le Vuong
Guadosalam, Farplane Gateway
Land — Town
This land enters tapped.
%T: Add %G or %U.
#281 Vaigintas Pakenis
Insomnia, Crown City
Land — Town
This land enters tapped.
%T: Add %W or %B.
#282 Jonas De Ro
Ishgard, the Holy See
Land — Town
This land enters tapped.
%T: Add %W.
#283 Kohei Yamada
Faith & Grief
Sorcery — Adventure
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
Jidoor, Aristocratic Capital
Land — Town
This land enters tapped.
%T: Add %U.
#284 Erikas Perl
Overture
Sorcery — Adventure
Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)
Lindblum, Industrial Regency
Land — Town
This land enters tapped.
%T: Add %R.
#285 Piotr Dura
Mage Siege
Instant — Adventure
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Midgar, City of Mako
Land — Town
This land enters tapped.
%T: Add %B.
#286 Anthony Devine
Reactor Raid
Sorcery — Adventure
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
Rabanastre, Royal City
Land — Town
This land enters tapped.
%T: Add %R or %W.
#287 Shahab Alizadeh
Sharlayan, Nation of Scholars
Land — Town
This land enters tapped.
%T: Add %W or %U.
#288 David Frasheski
Starting Town
Land — Town
This land enters tapped unless it's your first, second, or third turn of the game.
%T: Add %C.
%T, Pay 1 life: Add one mana of any color.
#289 Hristo D. Chukov
Treno, Dark City
Land — Town
This land enters tapped.
%T: Add %U or %B.
#290 Jonas De Ro
Vector, Imperial Capital
Land — Town
This land enters tapped.
%T: Add %B or %R.
#291 Lordigan
Windurst, Federation Center
Land — Town
This land enters tapped.
%T: Add %G or %W.
#292 Constantin Marin
Zanarkand, Ancient Metropolis
Land — Town
This land enters tapped.
%T: Add %G.
#293 Erikas Perl
Lasting Fayth
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Plains *
Basic Land — Plains
#294 Shahab Alizadeh
Plains *
Basic Land — Plains
#295 Jonas De Ro
Plains *
Basic Land — Plains
#296 Eddie Mendoza
Island *
Basic Land — Island
#297 Fariba Khamseh
Island *
Basic Land — Island
#298 Eddie Mendoza
Island *
Basic Land — Island
#299 Jeremy Paillotin
Swamp *
Basic Land — Swamp
#300 Domenico Cava
Swamp *
Basic Land — Swamp
#301 Fang.Xinyu
Swamp *
Basic Land — Swamp
#302 Sean Vo
Mountain *
Basic Land — Mountain
#303 Domenico Cava
Mountain *
Basic Land — Mountain
#304 Randy Gallegos
Mountain *
Basic Land — Mountain
#305 Sean Vo
Forest *
Basic Land — Forest
#306 Alayna Danner
Forest *
Basic Land — Forest
#307 Leon Tukker
Forest *
Basic Land — Forest
#308 Sean Vo
Wastes *
Basic Land
%T: Add %C.
#309 Eddie Mendoza
Ishgard, the Holy See *
Land — Town
This land enters tapped.
%T: Add %W.
#310 David Frasheski
Faith & Grief
Sorcery — Adventure
Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
Jidoor, Aristocratic Capital *
Land — Town
This land enters tapped.
%T: Add %U.
#311 Craig Elliott
Overture
Sorcery — Adventure
Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)
Lindblum, Industrial Regency *
Land — Town
This land enters tapped.
%T: Add %R.
#312 Enora Mercier
Mage Siege
Instant — Adventure
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Midgar, City of Mako *
Land — Town
This land enters tapped.
%T: Add %B.
#313 Josu Solano
Reactor Raid
Sorcery — Adventure
You may sacrifice an artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)
Zanarkand, Ancient Metropolis *
Land — Town
This land enters tapped.
%T: Add %G.
#314 Jonas De Ro
Lasting Fayth
Sorcery — Adventure
Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.)
Ardyn, the Usurper *
Legendary Creature — Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
#315 Roberto Ferrari4/4
Kain, Traitorous Dragoon *
Legendary Creature — Human Knight
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
#316 Toshitaka Matsuda2/4
Sephiroth, Fabled SOLDIER *
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
#317 Tetsuya Nomura3/3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Tetsuya Nomura5/5
Clive, Ifrit's Dominant *
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
%4%R%R, %T: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#318 Kazuya Takahashi5/5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Lunge — Ifrit fights up to one other target creature.
*S2, *S3 Brimstone — Add %R%R%R. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Kazuya Takahashi9/9
Balthier and Fran *
Legendary Creature — Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay %1%R%G. If you do, after this phase, there is an additional combat phase.
#319 Akihiko Yoshida4/3
Lightning, Army of One *
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
#320 Isamu Kamikokuryo3/2
Vivi Ornitier *
Legendary Creature — Wizard
%0: Add X mana in any combination of %U and/or %R, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
#321 Toshiyuki Itahana0/3
Kefka, Court Mage *
Legendary Creature — Human Wizard
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
%8: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
#322 Yoshitaka Amano4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Yoshitaka Amano5/7
Terra, Magical Adept *
Legendary Creature — Human Wizard Warrior
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance%4%R%G, %T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#323 Yoshitaka Amano4/2
Esper Terra
Legendary Enchantment Creature — Saga Wizard
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2, *S3 Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
*S4 Add %W%W, %U%U, %B%B, %R%R, and %G%G. Exile Esper Terra, then return it to the battlefield (front face up).
Yoshitaka Amano6/6
Ultima, Origin of Oblivion *
Legendary Creature — God
Flying
Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "%T: Add %C."
Whenever you tap a land for %C, add an additional %C.
#324 Ono Tako4/4
Ambrosia Whiteheart *
Legendary Creature — Bird
Flash
When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
#325 Shie Nanahara2/2
Moogles' Valor *
Instant
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
#326 Yoshiya
Stiltzkin, Moogle Merchant *
Legendary Creature — Moogle
Lifelink
%2, %T: Target opponent gains control of another target permanent you control. If they do, you draw a card.
#327 Yumeko1/2
Ultima *
Sorcery
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
#328 Hisashi Momose
Venat, Heart of Hydaelyn *
Legendary Creature — Elder Wizard
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering%7, %T: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
#329 Minoru3/3
Hydaelyn, the Mothercrystal
Legendary Creature — God
Indestructible
Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.
Kei Satsuki4/4
The Wind Crystal *
Legendary Artifact
White spells you cast cost %1 less to cast.
If you would gain life, you gain twice that much life instead.
%4%W%W, %T: Creatures you control gain flying and lifelink until end of turn.
#330 Minoru
Memories Returning *
Sorcery
Reveal the top five cards of your library. Put one of them into your hand. Then choose an opponent. They put one on the bottom of your library. Then you put one into your hand. Then they put one on the bottom of your library. Put the other into your hand.
Flashback %7%U%U
#331 Kaoru Hagiya
Stolen Uniform *
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
#332 Karuta Shiki
The Water Crystal *
Legendary Artifact
Blue spells you cast cost %1 less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
%4%U%U, %T: Each opponent mills cards equal to the number of cards in your hand.
#333 Makura Tami
Dark Confidant *
Creature — Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
#334 Ezoi2/1
The Darkness Crystal *
Legendary Artifact
Black spells you cast cost %1 less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
%4%B%B, %T: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
#335 Kei Satsuki
Zodiark, Umbral God *
Legendary Creature — God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
#336 Hisashi Momose5/5
The Fire Crystal *
Legendary Artifact
Red spells you cast cost %1 less to cast.
Creatures you control have haste.
%4%R%R, %T: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
#337 Tsukku
Gilgamesh, Master-at-Arms *
Legendary Creature — Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
#338 Ezoi6/6
Nibelheim Aflame *
Sorcery
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback %5%R%R
#339 Karasuba Rindo
Triple Triad *
Enchantment
At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
#340 Kaoru Hagiya
Clash of the Eikons *
Sorcery
Choose one or more —
• Target creature you control fights target creature an opponent controls.
• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)
• Put a lore counter on target Saga you control.
#341 Kaoru Hagiya
The Earth Crystal *
Legendary Artifact
Green spells you cast cost %1 less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
%4%G%G, %T: Distribute two +1/+1 counters among one or two target creatures you control.
#342 Kei Satsuki
Jumbo Cactuar *
Creature — Plant
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
#343 Yumeko1/7
A Realm Reborn *
Enchantment
Other permanents you control have "%T: Add one mana of any color."
#344 Ono Tako
Torgal, A Fine Hound *
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
%T: Add one mana of any color.
#345 Makura Tami2/2
Jenova, Ancient Calamity *
Legendary Creature — Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
#346 Karo Arai1/5
Omega, Heartless Evolution *
Legendary Artifact Creature — Robot
Wave Cannon — When Omega creature enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.
#347 Tomohito8/8
Sin, Spira's Punishment *
Legendary Creature — Leviathan Avatar
Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
#348 Ayami Nakashima7/7
Tellah, Great Sage *
Legendary Creature — Human Wizard
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
#349 Ono Tako3/3
Aettir and Priwen *
Legendary Artifact — Equipment
Equipped creature has base power and toughness X/X, where X is your life total.
Equip %5
#350 Shie Nanahara
Buster Sword *
Artifact — Equipment
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip %2
#351 Karuta Shiki
Excalibur II *
Legendary Artifact — Equipment
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip %3
#352 Karo Arai
The Masamune *
Legendary Artifact — Equipment
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip %2
#353 Ezoi
Balamb Garden, SeeD Academy *
Land — Town
This land enters tapped.
%T: Add %G or %U.
%5%G%U, %T: Transform this land. This ability costs %1 less to activate for each other Town you control.
#354 Aoji Maiko
Balamb Garden, Airborne
Legendary Artifact — Vehicle
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1
Aoji Maiko
Eden, Seat of the Sanctum *
Land — Town
%T: Add %C.
%5, %T: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
#355 Minoru
Summon: Bahamut *
Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter: Sacrifice after IV.)
*S1, *S2 Destroy up to one target nonland permanent.
*S3 Draw two cards.
*S4 Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
#356 Kota Nakatsubo9/9
Crystal Fragments *
Artifact — Equipment
Equipped creature gets +1/+1.
%5%W%W: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip %1
#357 So-Taro
Summon: Alexander
Enchantment Creature — Saga Construct
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Prevent all damage that would be dealt to creatures you control this turn.
*S3 Tap all creatures your opponents control.
So-Taro4/3
Summon: Choco/Mog *
Enchantment Creature — Saga Bird Moogle
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Stampede! — Other creatures you control get + 1/+0 until end of turn.
#358 Yoshiya3/3
Summon: Knights of Round *
Enchantment Creature — Saga Knight
Indestructible

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
#359 Hisashi Momose3/3
Summon: Primal Garuda *
Enchantment Creature — Saga Harpy
Flying

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
*S2, *S3 Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
#360 Tokima3/3
Summon: Leviathan *
Enchantment Creature — Saga Leviathan
Ward %2

(As this Saga enters and after your draw step, add a lore counter: Sacrifice after III.)
*S1 Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
*S2, *S3 Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
#361 Kota Nakatsubo6/6
Summon: Shiva *
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it.
*S3 Diamond Dust — Draw a card for each tapped creature your opponents control.
#362 Taku Haruno4/5
Jecht, Reluctant Guardian *
Legendary Creature — Human Warrior
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
#363 Tomohito4/3
Braska's Final Aeon
Legendary Enchantment Creature — Saga Nightmare
Menace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Jecht Beam — Each opponent discards a card and you draw a card.
*S3 Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Tomohito7/7
Summon: Anima *
Enchantment Creature — Saga Horror
Menace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2, *S3 Pain — You draw a card and you lose 1 life.
*S4 Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
#364 Kota Nakatsubo4/4
Summon: Primal Odin *
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter: Sacrifice after III.)
*S1 Gungnir — Destroy target creature an opponent controls.
*S2 Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
*S3 Hall of Sorrow — Draw two cards. Each player loses 2 life.
#365 Tomohito5/3
Summon: Brynhildr *
Enchantment Creature — Saga Knight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
*S2, *S3 Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
#366 Tomohito2/1
Summon: Esper Ramuh *
Enchantment Creature — Saga Wizard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls.
*S2, *S3 Wizards you control get +1/+0 until end of turn.
#367 Kaoru Hagiya3/3
Summon: G.F. Cerberus *
Enchantment Creature — Saga Dog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Surveil 1.
*S2 Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
*S3 Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
#368 Yoshiya3/3
Summon: G.F. Ifrit *
Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1, *S2 You may discard a card. If you do, draw a card.
*S3, *S4 Add %R.
#369 Ono Tako3/2
Esper Origins *
Sorcery
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it.
Flashback %3%G
#370 Tokima
Summon: Esper Maduin
Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Reveal the top card of your library. If it's a permanent card, put it into your hand.
*S2 Add %G%G.
*S3 Other creatures you control get +2/+2 and gain trample until end of turn.
Tokima4/4
Summon: Fat Chocobo *
Enchantment Creature — Saga Bird
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
*S1 Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
*S2, *S3, *S4 Kerplunk — Creatures you control gain trample until end of turn.
#371 Buchi4/4
Summon: Fenrir *
Enchantment Creature — Saga Wolf
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
*S2 Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
*S3 Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
#372 Aoji Maiko3/2
Summon: Titan *
Enchantment Creature — Saga Giant
Reach, trample

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1 Mill five cards.
*S2 Return all land cards from your graveyard to the battlefield tapped.
*S3 Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
#373 Ezoi7/7
Aerith Gainsborough *
Legendary Creature — Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
#374 Syutsuri2/2
Cloud, Midgar Mercenary *
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
#375 Maji2/1
Dion, Bahamut's Dominant *
Legendary Creature — Human Noble Knight
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#376 Maji3/3
Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
*S3 Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Maji5/5
Gogo, Master of Mimicry *
Legendary Creature — Wizard
%X%X, %T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
#377 Ryuichi Sakuma2/4
Jill, Shiva's Dominant *
Legendary Creature — Human Noble Warrior
When Jill enters, return up to one other target nonland permanent to its owner's hand.
%3%U%U, %T: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#378 Rika Suzuki2/2
Shiva, Warden of Ice
Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Mesmerize — Target creature can't be blocked this turn.
*S3 Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Rika Suzuki4/5
Ardyn, the Usurper *
Legendary Creature — Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
#379 Rorubei4/4
Cecil, Dark Knight *
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
#380 Misei Ito2/3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Misei Ito4/4
Fang, Fearless l'Cie *
Legendary Creature — Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 ife. This ability triggers only once each turn.
(Melds with Vanille, Cheerful I'Cie.)
#381 Ikeda_Cpt2/3
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Ikeda_Cpt7/6
Sephiroth, Fabled SOLDIER *
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
#382 Maji3/3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Maji5/5
Vincent Valentine *
Legendary Creature — Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
#383 Murakami Hisashi2/2
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Murakami Hisashi3/2
Zenos yae Galvus *
Legendary Creature — Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
#384 Susumu Kuroi4/4
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Susumu Kuroi8/8
Clive, Ifrit's Dominant *
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
%4%R%R, %T: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#385 Murakami Hisashi5/5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Lunge — Ifrit fights up to one other target creature.
*S2, *S3 Brimstone — Add %R%R%R. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Murakami Hisashi9/9
Firion, Wild Rose Warrior *
Legendary Creature — Human Rebel Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost %2 less to activate." Sacrifice that token at the beginning of the next upkeep.
#386 Kato Ayaka3/3
Prompto Argentum *
Legendary Creature — Human Scout
Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
#387 Kato Ayaka2/2
Raubahn, Bull of Ala Mhigo *
Legendary Creature — Human Warrior
Ward Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
#388 Penekor2/2
Seifer Almasy *
Legendary Creature — Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
#389 Rika Suzuki3/4
Vaan, Street Thief *
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
#390 Kato Ayaka2/2
Tifa Lockhart *
Legendary Creature — Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
#391 Yoshiro Ambe1/2
Vanille, Cheerful l'Cie *
Legendary Creature — Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.
At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless I'Cie, you may pay %3%B%G. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
#392 Ikeda_Cpt3/2
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Ikeda_Cpt7/6
Balthier and Fran *
Legendary Creature — Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay %1%R%G. If you do, after this phase, there is an additional combat phase.
#393 S. Makimura4/3
Emet-Selch, Unsundered *
Legendary Creature — Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
#394 Rorubei2/4
Hades, Sorcerer of Eld
Legendary Creature — Avatar
Vigilance
Echo of the Lost — During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Rorubei6/6
Golbez, Crystal Collector *
Legendary Creature — Human Wizard
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
#395 Tetsu Kurosawa1/4
Hope Estheim *
Legendary Creature — Human Wizard
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
#396 Shiyu2/2
Joshua, Phoenix's Dominant *
Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards.
%3%R%W, %T: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#397 Susumu Kuroi3/4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Rising Flames — Phoenix deals 2 damage to each opponent.
*S3 Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Susumu Kuroi4/4
Kefka, Court Mage *
Legendary Creature — Human Wizard
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
%8: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
#398 Rorubei4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Rorubei5/7
Kuja, Genome Sorcerer *
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
#399 Masateru Ikeda3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Robert Cornelius4/6
Lightning, Army of One *
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
#400 Koji Nishino3/2
Noctis, Prince of Lucis *
Legendary Creature — Human Noble
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
#401 Kato Ayaka4/3
Squall, SeeD Mercenary *
Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#402 Kato Ayaka3/4
The Wandering Minstrel *
Legendary Creature — Human Bard
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
%3%W%U%B%R%G: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
#403 Penekor1/3
Yuna, Hope of Spira *
Legendary Creature — Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward %2.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it.
#404 osamu3/5
Zidane, Tantalus Thief *
Legendary Creature — Human Mutant Scout
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
#405 Canata Katana3/3
Traveling Chocobo *
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#406 Toni Infante3/2
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#407 Gal Or4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#408 LEE Woo-chul4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#409 Narendra Bintara Adi4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#410 Alexander Mokhov4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#411 Nijihayashi4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#412 David Astruga4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#413 Jake Murray4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#414 Kevin Glint4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#415 Nurikabe4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#416 David Astruga4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#417 Arif Wijaya4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#418 Russel Lu4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#419 Jason Kiantoro4/4
Cid, Timeless Artificer *
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#420 Magali Villeneuve4/4
Ultima, Origin of Oblivion
Legendary Creature — God
Flying
Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "%T: Add %C."
Whenever you tap a land for %C, add an additional %C.
#421 Russel Lu4/4
Adelbert Steiner
Legendary Creature — Human Knight
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.
#422 Lorenzo Mastroianni2/1
Aerith Gainsborough
Legendary Creature — Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
#423 Nakamura82/2
Ambrosia Whiteheart
Legendary Creature — Bird
Flash
When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
#424 Fajareka Setiawan2/2
Ashe, Princess of Dalmasca
Legendary Creature — Human Rebel Noble
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#425 Yumi Yaoshida3/2
Beatrix, Loyal General
Legendary Creature — Human Soldier
Vigilance
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
#426 Bachzim4/4
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
#427 Kazto Furuya2/1
Dion, Bahamut's Dominant
Legendary Creature — Human Noble Knight
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#428 Kevin Glint3/3
Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
*S3 Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Kevin Glint5/5
G'raha Tia
Legendary Creature — Cat Archer
Reach
The Allagan Eye — Whenever one or more other creatures and/or artifacts you control die, draw a card. This ability triggers only once each turn.
#429 Narendra Bintara Adi3/5
Minwu, White Mage
Legendary Creature — Human Cleric
Vigilance, lifelink
Whenever you gain life, put a +1/+1 counter on each Cleric you control.
#430 Josu Hernaiz3/3
Rosa, Resolute White Mage
Legendary Creature — Human Noble Cleric
Reach
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.
#431 Christian Angel2/3
Snow Villiers
Legendary Creature — Human Rebel Monk
Vigilance
Snow Villiers's power is equal to the number of creatures you control.
#432 Fariba Khamseh*/3
Stiltzkin, Moogle Merchant
Legendary Creature — Moogle
Lifelink
%2, %T: Target opponent gains control of another target permanent you control. If they do, you draw a card.
#433 Hendry Iwanaga1/2
Venat, Heart of Hydaelyn
Legendary Creature — Elder Wizard
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering%7, %T: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
#434 Colin Boyer3/3
Hydaelyn, the Mothercrystal
Legendary Creature — God
Indestructible
Blessing of Light — At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card.
Colin Boyer4/4
Zack Fair
Legendary Creature — Human Soldier
Zack Fair enters with a +1/+1 counter on it.
%1, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
#435 Yoshio Sugiura0/1
Edgar, King of Figaro
Legendary Creature — Human Artificer Noble
When Edgar enters, draw a card for each artifact you control.
Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
#436 Jake Murray4/5
Gogo, Master of Mimicry
Legendary Creature — Wizard
%X%X, %T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
#437 Thea Dumitriu2/4
Jill, Shiva's Dominant
Legendary Creature — Human Noble Warrior
When Jill enters, return up to one other target nonland permanent to its owner's hand.
%3%U%U, %T: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#438 Arif Wijaya2/2
Shiva, Warden of Ice
Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Mesmerize — Target creature can't be blocked this turn.
*S3 Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Arif Wijaya4/5
Matoya, Archon Elder
Legendary Creature — Human Warlock
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
#439 Luisa J. Preissler1/4
Quistis Trepe
Legendary Creature — Human Wizard
Blue Magic — When Quistis Trepe creature enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
#440 touge3692/2
Ultimecia, Temporal Threat
Legendary Creature — Human Warlock
When Ultimecia enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to a player, draw a card.
#441 Bachzim4/4
Ultros, Obnoxious Octopus
Legendary Creature — Octopus
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, tap target creature an opponent controls and put a stun counter on it.
Whenever you cast a noncreature spell, if at least eight mana was spent to cast it, put eight +1/+1 counters on Ultros.
#442 Domenico Cava2/1
Y'shtola Rhul
Legendary Creature — Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
#443 Immanuela Crovius3/5
Ardyn, the Usurper
Legendary Creature — Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
#444 Russel Lu4/4
Cecil, Dark Knight
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
#445 Josu Hernaiz2/3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Josu Hernaiz4/4
Fang, Fearless l'Cie
Legendary Creature — Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 ife. This ability triggers only once each turn.
(Melds with Vanille, Cheerful I'Cie.)
#446 Simon Dominic2/3
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Simon Dominic7/6
Gaius van Baelsar
Legendary Creature — Human Soldier
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
#447 Nino Is3/2
Jecht, Reluctant Guardian
Legendary Creature — Human Warrior
Menace
Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control.
#448 Michael Macrae4/3
Braska's Final Aeon
Legendary Enchantment Creature — Saga Nightmare
Menace

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Jecht Beam — Each opponent discards a card and you draw a card.
*S3 Ultimate Jecht Shot — Each opponent sacrifices two creatures of their choice.
Michael Macrae7/7
Kain, Traitorous Dragoon
Legendary Creature — Human Knight
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
#449 Russel Dongjun Lu2/4
Reno and Rude
Legendary Creature — Human Assassin
Menace
Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.
#450 Maji2/1
Sephiroth, Fabled SOLDIER
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
#451 Wisnu Tan3/3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Wisnu Tan5/5
Seymour Flux
Legendary Creature — Spirit Avatar
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.
#452 K-Suwabe5/5
Sidequest: Hunt the Mark
Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
#453 Nino Is
Yiazmat, Ultimate Mark
Legendary Creature — Dragon
%1%B, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Joshua Raphael5/6
Vincent Valentine
Legendary Creature — Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
#454 Norikatsu Miyoshi2/2
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Norikatsu Miyoshi3/2
Zenos yae Galvus
Legendary Creature — Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
#455 Alexander Mokhov4/4
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Alexander Mokhov8/8
Zodiark, Umbral God
Legendary Creature — God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
#456 Akagi5/5
Barret Wallace
Legendary Creature — Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
#457 Patrik Hell4/4
Clive, Ifrit's Dominant
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
%4%R%R, %T: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#458 Nino Is5/5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Lunge — Ifrit fights up to one other target creature.
*S2, *S3 Brimstone — Add %R%R%R. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Nino Is9/9
Firion, Wild Rose Warrior
Legendary Creature — Human Rebel Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost %2 less to activate." Sacrifice that token at the beginning of the next upkeep.
#459 Elizabeth Peiró3/3
Freya Crescent
Legendary Creature — Rat Knight
Jump — During your turn, Freya Crescent has flying.
%T: Add %R. Spend this mana only to cast an Equipment spell or activate an equip ability.
#460 Nereida1/1
Gilgamesh, Master-at-Arms
Legendary Creature — Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.
#461 Lorenzo Mastroianni6/6
Lightning, Security Sergeant
Legendary Creature — Human Soldier
Menace
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
#462 Ramza Psyru2/3
Prompto Argentum
Legendary Creature — Human Scout
Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
#463 Billy Christian2/2
Queen Brahne
Legendary Creature — Human Noble
Prowess
Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
#464 Lorenzo Mastroianni2/1
Raubahn, Bull of Ala Mhigo
Legendary Creature — Human Warrior
Ward Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
#465 Julia Vasilyeva2/2
Seifer Almasy
Legendary Creature — Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
#466 Kotetsu Kinoshita3/4
Vaan, Street Thief
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
#467 Jake Murray2/2
Zell Dincht
Legendary Creature — Human Monk
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
#468 Kevin Sidharta0/3
Bartz and Boko
Legendary Creature — Human Bird
Affinity for Birds
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
#469 Ryuichi Sakuma4/3
Diamond Weapon
Legendary Artifact Creature — Elemental
This spell costs %1 less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
#470 Esuthio8/8
Quina, Qu Gourmet
Legendary Creature — Qu
If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead.
%2, Sacrifice a Frog: Put a +1/+1 counter on Quina.
#471 Fajareka Setiawan2/3
Sazh Katzroy
Legendary Creature — Human Pilot
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.
Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
#472 Colin Boyer3/3
Tifa Lockhart
Legendary Creature — Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
#473 Laurel Austin1/2
Torgal, A Fine Hound
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
%T: Add one mana of any color.
#474 Narendra Bintara Adi2/2
Vanille, Cheerful l'Cie
Legendary Creature — Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.
At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless I'Cie, you may pay %3%B%G. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
#475 Simon Dominic3/2
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Simon Dominic7/6
Absolute Virtue
Legendary Creature — Avatar Warrior
This spell can't be countered.
Flying
You have protection from each of your opponents.
#476 Toni Infante8/8
Balthier and Fran
Legendary Creature — Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay %1%R%G. If you do, after this phase, there is an additional combat phase.
#477 Arif Wijaya4/3
Black Waltz No. 3
Legendary Creature — Wizard
Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.
#478 Lordigan2/2
Choco, Seeker of Paradise
Legendary Creature — Bird
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard.
Landfall — Whenever a land you control enters the battlefield, Choco gets +1/+0 until end of turn.
#479 Miho Midorikawa3/5
Cid, Timeless Artificer
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard.
A deck can have any number of cards named Cid, Timeless Artificer.
Cycling %W%U
#480 Lius Lasahido4/4
Cloud of Darkness
Legendary Creature — Avatar
Flying
Particle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
#481 Fariba Khamseh3/3
Cloud, Planet's Champion
Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible.
Equip abilities you activate that target Cloud cost %2 less to activate.
#482 Magali Villeneuve4/4
Emet-Selch, Unsundered
Legendary Creature — Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
#483 Nestor Ossandon Leal2/4
Hades, Sorcerer of Eld
Legendary Creature — Avatar
Vigilance
Echo of the Lost — During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Nestor Ossandon Leal6/6
The Emperor of Palamecia
Legendary Creature — Human Noble Wizard
%T: Add %U or %R. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
#484 Heonhwa Choe2/2
The Lord Master of Hell
Legendary Creature — Demon Noble Wizard
Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.
Heonhwa Choe3/3
Exdeath, Void Warlock
Legendary Creature — Spirit Warlock
When Exdeath enters, you gain 3 life.
At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.
#485 Jessica Fong3/3
Neo Exdeath, Dimension's End
Legendary Creature — Spirit Avatar
Trample
Neo Exdeath's power is equal to the number of permanent cards in your graveyard.
Jessica Fong*/3
Garland, Knight of Cornelia
Legendary Creature — Human Knight
Whenever you cast a noncreature spell, surveil 1.
%3%B%B%R%R: Return this card from vour graveyard to the battlefield transformed. Activate only as a sorcery.
#486 Billy Christian3/2
Chaos, the Endless
Legendary Creature — Demon
Flying
When Chaos dies, put it on the bottom of its owner's library.
Billy Christian5/5
Garnet, Princess of Alexandria
Legendary Creature — Human Noble Cleric
Lifelink
Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.
#487 Daniel Correia2/2
Giott, King of the Dwarves
Legendary Creature — Dwarf Noble
Double strike
Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
#488 Ben Wootten1/1
Gladiolus Amicitia
Legendary Creature — Human Warrior
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
#489 Gal Or6/6
Golbez, Crystal Collector
Legendary Creature — Human Wizard
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
#490 Bachzim1/4
Hope Estheim
Legendary Creature — Human Wizard
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
#491 Fariba Khamseh2/2
Ignis Scientia
Legendary Creature — Human Advisor
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe!%1%G%U, %T: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
#492 Mingchen Shen2/2
Jenova, Ancient Calamity
Legendary Creature — Alien
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
#493 Ignatius Budi1/5
Joshua, Phoenix's Dominant
Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards.
%3%R%W, %T: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#494 Lius Lasahido3/4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Rising Flames — Phoenix deals 2 damage to each opponent.
*S3 Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Lius Lasahido4/4
Judge Magister Gabranth
Legendary Creature — Human Advisor Knight
Menace
Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
#495 Josu Hernaiz2/2
Kefka, Court Mage
Legendary Creature — Human Wizard
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
%8: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
#496 Xui Ton4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Xui Ton5/7
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
#497 Joshua Raphael3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Joshua Raphael4/6
Lightning, Army of One
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
#498 Shiyu3/2
Locke Cole
Legendary Creature — Human Rogue
Deathtouch, lifelink
Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
#499 Akagi2/3
Noctis, Prince of Lucis
Legendary Creature — Human Noble
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
#500 Jeremy Chong4/3
Omega, Heartless Evolution
Legendary Artifact Creature — Robot
Wave Cannon — When Omega creature enters, for each opponent, tap up to one target nonland permanent that opponent controls. Put X stun counters on each of those permanents and you gain X life, where X is the number of nonbasic lands you control.
#501 Josu Solano8/8
Rinoa Heartilly
Legendary Creature — Human Rebel Warlock
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.
Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
#502 Francesca Resta4/4
Rufus Shinra
Legendary Creature — Human Noble
Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.
#503 Ittoku2/4
Rydia, Summoner of Mist
Legendary Creature — Human Shaman
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon%X, %T: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
#504 Yumi Yaoshida1/2
Sephiroth, Planet's Heir
Legendary Creature — Human Avatar Soldier
Vigilance
When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
#505 Magali Villeneuve4/4
Serah Farron
Legendary Creature — Human Citizen
The first legendary creature spell you cast each turn costs %2 less to cast.
At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.
#506 Carissa Susilo2/2
Crystallized Serah
Legendary Artifact
The first legendary creature spell you cast each turn costs %2 less to cast.
Legendary creatures you control get +2/+2.
Carissa Susilo
Shantotto, Tactician Magician
Legendary Creature — Dwarf Wizard
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
#507 Joshua Raphael0/4
Sin, Spira's Punishment
Legendary Creature — Leviathan Avatar
Flying
Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
#508 John Tedrick7/7
Squall, SeeD Mercenary
Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#509 Yuu Fujiki3/4
Tellah, Great Sage
Legendary Creature — Human Wizard
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
#510 Yumi Yaoshida3/3
Terra, Magical Adept
Legendary Creature — Human Wizard Warrior
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance%4%R%G, %T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#511 Clare Wong4/2
Esper Terra
Legendary Enchantment Creature — Saga Wizard
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2, *S3 Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
*S4 Add %W%W, %U%U, %B%B, %R%R, and %G%G. Exile Esper Terra, then return it to the battlefield (front face up).
Clare Wong6/6
Tidus, Blitzball Star
Legendary Creature — Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus.
Whenever Tidus attacks, tap target creature an opponent controls.
#512 Nakamura82/1
Ultimecia, Time Sorceress
Legendary Creature — Human Warlock
Whenever Ultimecia enters or attacks, surveil 2.
At the beginning of your end step, you may pay %4%U%U%B%B and exile eight cards from your graveyard. If you do, transform Ultimecia.
#513 Mikio Masuda4/5
Ultimecia, Omnipotent
Legendary Creature — Nightmare Warlock
Menace
Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.
Mikio Masuda7/7
Vivi Ornitier
Legendary Creature — Wizard
%0: Add X mana in any combination of %U and/or %R, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
#514 Toni Infante0/3
The Wandering Minstrel
Legendary Creature — Human Bard
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
%3%W%U%B%R%G: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
#515 Thanh Tuan1/3
Xande, Dark Mage
Legendary Creature — Human Wizard
Menace
Xande gets +1/+1 for each noncreature, nonland card in your graveyard.
#516 Joseph Weston3/3
Yuna, Hope of Spira
Legendary Creature — Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward %2.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it.
#517 NINNIN3/5
Zidane, Tantalus Thief
Legendary Creature — Human Mutant Scout
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
#518 Eiji Kaneda3/3
Aerith Gainsborough
Legendary Creature — Human Cleric
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
#519 Syutsuri2/2
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
#520 Maji2/1
Dion, Bahamut's Dominant
Legendary Creature — Human Noble Knight
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
%4%W%W, %T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#521 Maji3/3
Bahamut, Warden of Light
Legendary Enchantment Creature — Saga Dragon
Flying

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
*S3 Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Maji5/5
Gogo, Master of Mimicry
Legendary Creature — Wizard
%X%X, %T: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
#522 Ryuichi Sakuma2/4
Jill, Shiva's Dominant
Legendary Creature — Human Noble Warrior
When Jill enters, return up to one other target nonland permanent to its owner's hand.
%3%U%U, %T: Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#523 Rika Suzuki2/2
Shiva, Warden of Ice
Legendary Enchantment Creature — Saga Elemental
(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Mesmerize — Target creature can't be blocked this turn.
*S3 Cold Snap — Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up).
Rika Suzuki4/5
Ardyn, the Usurper
Legendary Creature — Elder Human Noble
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
#524 Rorubei4/4
Cecil, Dark Knight
Legendary Creature — Human Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
#525 Misei Ito2/3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink
Protect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Misei Ito4/4
Fang, Fearless l'Cie
Legendary Creature — Human Warrior
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 ife. This ability triggers only once each turn.
(Melds with Vanille, Cheerful I'Cie.)
#526 Ikeda_Cpt2/3
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Ikeda_Cpt7/6
Sephiroth, Fabled SOLDIER
Legendary Creature — Human Avatar Soldier
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
#527 Maji3/3
Sephiroth, One-Winged Angel
Legendary Creature — Angel Nightmare Avatar
Flying
Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life."
Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.
Maji5/5
Vincent Valentine
Legendary Creature — Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
#528 Murakami Hisashi2/2
Galian Beast
Legendary Creature — Werewolf Beast
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped (front face up).
Murakami Hisashi3/2
Zenos yae Galvus
Legendary Creature — Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
#529 Susumu Kuroi4/4
Shinryu, Transcendent Rival
Legendary Creature — Dragon
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
Susumu Kuroi8/8
Clive, Ifrit's Dominant
Legendary Creature — Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
%4%R%R, %T: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#530 Murakami Hisashi5/5
Ifrit, Warden of Inferno
Legendary Enchantment Creature — Saga Demon
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Lunge — Ifrit fights up to one other target creature.
*S2, *S3 Brimstone — Add %R%R%R. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield (front face up).
Murakami Hisashi9/9
Firion, Wild Rose Warrior
Legendary Creature — Human Rebel Warrior
Equipped creatures you control have haste.
Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost %2 less to activate." Sacrifice that token at the beginning of the next upkeep.
#531 Kato Ayaka3/3
Prompto Argentum
Legendary Creature — Human Scout
Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
#532 Kato Ayaka2/2
Raubahn, Bull of Ala Mhigo
Legendary Creature — Human Warrior
Ward Pay life equal to Raubahn's power.
Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.
#533 Penekor2/2
Seifer Almasy
Legendary Creature — Human Knight
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
#534 Rika Suzuki3/4
Vaan, Street Thief
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
#535 Kato Ayaka2/2
Tifa Lockhart
Legendary Creature — Human Monk
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
#536 Yoshiro Ambe1/2
Vanille, Cheerful l'Cie
Legendary Creature — Human Cleric
When Vanille enters, mill two cards, then return a permanent card from your graveyard to your hand.
At the beginning of your first main phase, if you both own and control Vanille and a creature named Fang, Fearless I'Cie, you may pay %3%B%G. If you do, exile them, then meld them into Ragnarok, Divine Deliverance.
#537 Ikeda_Cpt3/2
Ragnarok, Divine Deliverance
Legendary Creature — Beast Avatar
Vigilance, menace, trample, reach, haste
When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield.
Ikeda_Cpt7/6
Balthier and Fran
Legendary Creature — Human Rabbit
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay %1%R%G. If you do, after this phase, there is an additional combat phase.
#538 S. Makimura4/3
Emet-Selch, Unsundered
Legendary Creature — Elder Wizard
Vigilance
Whenever Emet-Selch enters or attacks, draw a card, then discard a card.
At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch.
#539 Rorubei2/4
Hades, Sorcerer of Eld
Legendary Creature — Avatar
Vigilance
Echo of the Lost — During your turn, you may play cards from your graveyard.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Rorubei6/6
Golbez, Crystal Collector
Legendary Creature — Human Wizard
Whenever an artifact you control enters, surveil 1.
At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
#540 Tetsu Kurosawa1/4
Hope Estheim
Legendary Creature — Human Wizard
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
#541 Shiyu2/2
Joshua, Phoenix's Dominant
Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards.
%3%R%W, %T: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
#542 Susumu Kuroi3/4
Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
Flying, lifelink

(As this Saga enters and after your draw step, add a lore counter.)
*S1, *S2 Rising Flames — Phoenix deals 2 damage to each opponent.
*S3 Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Susumu Kuroi4/4
Kefka, Court Mage
Legendary Creature — Human Wizard
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
%8: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
#543 Rorubei4/5
Kefka, Ruler of Ruin
Legendary Creature — Avatar Wizard
Flying
Whenever an opponent loses life during your turn, you draw that many cards.
Rorubei5/7
Kuja, Genome Sorcerer
Legendary Creature — Human Mutant Wizard
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
#544 Masateru Ikeda3/4
Trance Kuja, Fate Defied
Legendary Creature — Avatar Wizard
Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
Robert Cornelius4/6
Lightning, Army of One
Legendary Creature — Human Soldier
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
#545 Koji Nishino3/2
Noctis, Prince of Lucis
Legendary Creature — Human Noble
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
#546 Kato Ayaka4/3
Squall, SeeD Mercenary
Legendary Creature — Human Knight Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
#547 Kato Ayaka3/4
The Wandering Minstrel
Legendary Creature — Human Bard
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
%3%W%U%B%R%G: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
#548 Penekor1/3
Yuna, Hope of Spira
Legendary Creature — Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward %2.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it.
#549 osamu3/5
Zidane, Tantalus Thief
Legendary Creature — Human Mutant Scout
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
#550 Canata Katana3/3
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Traveling Chocobo
Creature — Bird
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
#551 Toni Infante3/2
Cloud, Planet's Champion *
Legendary Creature — Human Soldier Mercenary
During your turn, as long as Cloud is equipped, it has double strike and indestructible.
Equip abilities you activate that target Cloud cost %2 less to activate.
#552 Magali Villeneuve4/4
Sephiroth, Planet's Heir *
Legendary Creature — Human Avatar Soldier
Vigilance
When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
#553 Magali Villeneuve4/4
Beatrix, Loyal General *
Legendary Creature — Human Soldier
Vigilance
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
#554 Bachzim4/4
Rosa, Resolute White Mage *
Legendary Creature — Human Noble Cleric
Reach
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn.
#555 Christian Angel2/3
Ultimecia, Temporal Threat *
Legendary Creature — Human Warlock
When Ultimecia enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to a player, draw a card.
#556 Bachzim4/4
Deadly Embrace
Sorcery
Destroy target creature an opponent controls. Then draw a card for each creature that died this turn.
#557 Lius Lasahido
Seymour Flux *
Legendary Creature — Spirit Avatar
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.
#558 K-Suwabe5/5
Judgment Bolt
Instant
Judgment Bolt deals 5 damage to target creature and X damage to that creature's controller, where X is the number of Equipment you control.
#559 Billy Christian
Lightning, Security Sergeant *
Legendary Creature — Human Soldier
Menace
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
#560 Ramza Psyru2/3
Xande, Dark Mage *
Legendary Creature — Human Wizard
Menace
Xande gets +1/+1 for each noncreature, nonland card in your graveyard.
#561 Joseph Weston3/3
Magitek Scythe
Artifact — Equipment
A Test of Your Reflexes! — When this Equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked this turn if able.
Equipped creature gets +2/+1.
Equip %2
#562 Thanh Tuan
Ultima Weapon
Legendary Artifact — Equipment
Whenever equipped creature attacks, destroy target creature an opponent controls.
Equipped creature gets +7/+7.
Equip %7
#563 Fariba Khamseh
Plains
Basic Land — Plains
#572 Jonas De Ro
Island
Basic Land — Island
#573 Eddie Mendoza
Swamp
Basic Land — Swamp
#574 Domenico Cava
Mountain
Basic Land — Mountain
#575 Domenico Cava
Forest
Basic Land — Forest
#576 Leon Tukker
Y'shtola Rhul *
Legendary Creature — Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
#577 Yusuke Mogi3/5
Phoenix Down
Artifact
%1%W, %T, Exile this artifact: Choose one —
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
#578 John Severin Brassel
White Auracite
Artifact
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
%T: Add %W.
#579 Magali Villeneuve
Zack Fair
Legendary Creature — Human Soldier
Zack Fair enters with a +1/+1 counter on it.
%1, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
#580 Yoshio Sugiura0/1
Astrologian's Planisphere
Artifact — Equipment
Job select
Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."
DianaEquip %2
#581 Josephine Chang
Sage's Nouliths
Artifact — Equipment
Job select
Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types.
HagneiaEquip %3
#582 Justyna Dura
Circle of Power
Sorcery
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Wizards you control get +1/+0 and gain lifelink until end of turn.
#583 Josephine Chang
Barret Wallace
Legendary Creature — Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
#584 Patrik Hell4/4
Laughing Mad
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback %3%R
#585 Rare Engine
Copy *
Token
This token can be used to represent a copy of something else.
Joseph Weston
Hero
Creature — Hero
Josephine Chang1/1
Hero *
Creature — Hero
Josephine Chang1/1
Hero *
Creature — Hero
Immanuela Crovius1/1
Hero *
Creature — Hero
Kevin Glint1/1
Hero *
Creature — Hero
Nathaniel Himawan1/1
Hero *
Creature — Hero
Anna Podedworna1/1
Hero *
Creature — Hero
Joshua Raphael1/1
Hero *
Creature — Hero
Solan1/1
Knight *
Creature — Knight
Joshua Raphael2/2
Moogle
Creature — Moogle
Lifelink
Ignatius Budi1/2
Robot Warrior
Artifact Creature — Robot Warrior
Kevin Sidharta3/3
Horror
Creature — Horror
Lordigan2/2
Wizard
Creature — Wizard
Whenever you cast a noncreature spell, this token deals 1 damage to each opponent.
Ignatius Budi0/1
Wizard *
Creature — Wizard
Whenever you cast a noncreature spell, this token deals 1 damage to each opponent.
Ramza Psyru0/1
Bird
Creature — Bird
Whenever a land you control enters, this token gets +1/+0 until end of turn.
David Frasheski2/2
Bird *
Creature — Bird
Whenever a land you control enters, this token gets +1/+0 until end of turn.
Constantin Marin2/2
Frog
Creature — Frog
Daniel Correia1/1
Angelo
Legendary Creature — Dog
Yumi Yaoshida1/1
Darkstar
Legendary Creature — Dog
Ben Wootten2/2
Elemental
Creature — Elemental
This token is all colors.
Anna Podedworna2/2
Food *
Artifact — Food
%2, %T, Sacrifice this artifact: You gain 3 life.
David Astruga
Treasure *
Artifact — Treasure
%T, Sacrifice this artifact: Add one mana of any color.
Leonardo Santanna
Emblem Sephiroth, One-Winged Angel
Emblem
Whenever a creature dies, target opponent loses 1 life and you gain 1 life.
Wisnu Tan
Copy
Token
This token can be used to represent a copy of something else.
Joseph Weston
Hero
Creature — Hero
Josephine Chang1/1
Hero
Creature — Hero
Josephine Chang1/1
Hero
Creature — Hero
Immanuela Crovius1/1
Hero
Creature — Hero
Kevin Glint1/1
Hero
Creature — Hero
Nathaniel Himawan1/1
Hero
Creature — Hero
Anna Podedworna1/1
Hero
Creature — Hero
Joshua Raphael1/1
Hero
Creature — Hero
Solan1/1
Moogle
Creature — Moogle
Lifelink
Ignatius Budi1/2
Wizard
Creature — Wizard
Whenever you cast a noncreature spell, this token deals 1 damage to each opponent.
Ramza Psyru0/1
Treasure
Artifact — Treasure
%T, Sacrifice this artifact: Add one mana of any color.
Leonardo Santanna